n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /**/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","'use strict'\nvar inherits = require('inherits')\nvar MD5 = require('md5.js')\nvar RIPEMD160 = require('ripemd160')\nvar sha = require('sha.js')\nvar Base = require('cipher-base')\n\nfunction Hash (hash) {\n Base.call(this, 'digest')\n\n this._hash = hash\n}\n\ninherits(Hash, Base)\n\nHash.prototype._update = function (data) {\n this._hash.update(data)\n}\n\nHash.prototype._final = function () {\n return this._hash.digest()\n}\n\nmodule.exports = function createHash (alg) {\n alg = alg.toLowerCase()\n if (alg === 'md5') return new MD5()\n if (alg === 'rmd160' || alg === 'ripemd160') return new RIPEMD160()\n\n return new Hash(sha(alg))\n}\n","// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n'use strict';\n\nvar ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;\n\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n callback.apply(this, args);\n };\n}\n\nfunction noop() {}\n\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\n\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n\n var writableEnded = stream._writableState && stream._writableState.finished;\n\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n\n var onclose = function onclose() {\n var err;\n\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\n\nmodule.exports = eos;","'use strict'\n\nconst CID = require('cids')\nconst multihashes = require('multihashes')\nconst multicodec = require('multicodec')\n\nmodule.exports = cidFromHash\n\nfunction cidFromHash (codec, rawhash, options) {\n // `CID` expects a string for the multicodec\n const codecName = multicodec.getNameFromCode(codec)\n options = options || {}\n const hashAlg = options.hashAlg || 'keccak-256'\n const version = typeof options.version === 'undefined' ? 1 : options.version\n const multihash = multihashes.encode(rawhash, hashAlg)\n return new CID(version, codecName, multihash)\n}\n","'use strict'\nconst rlp = require('rlp')\nconst EthTrieNode = require('merkle-patricia-tree/trieNode')\nconst cidFromHash = require('./cidFromHash')\nconst createResolver = require('./createResolver')\n\n// A `nibble` is an array of nested keys. So for example `[2, 1, 3]` would\n// mean an item with value `\"foo\"` would be in an object like this:\n// {\n// \"2\": {\n// \"1\": {\n// \"3\": \"foo\"\n// }\n// }\n// }\n// This function converts such a nibble together with a `value` into such an\n// object. As we want to combine multiple nibbles into a single object, we\n// also pass in a `target` object where the value should be stored in.\nconst addNibbleToObject = (target, nibble, value) => {\n // Make a reference to the target object that can be changed in the course\n // of the algorithm\n let current = target\n for (const [ii, entry] of nibble.entries()) {\n // Get the key the value should be stored in\n const key = entry.toString(16)\n\n if (ii + 1 < nibble.length) {\n // We haven't reached the last item yet\n // There is no item with that key yet\n if (!(key in current)) {\n current[key] = {}\n }\n // Keep traversing deeper\n current = current[key]\n } else {\n // Else we've reached the last item, hence adding the actual value\n current[key] = value\n return\n }\n }\n}\n\nconst getLeafValue = (trieNode, leafResolver) => {\n let value = trieNode.getValue()\n\n if (leafResolver !== undefined) {\n value = leafResolver.util.deserialize(value)\n }\n\n return value\n}\n\n// create map from merkle-patricia-tree nodes\nconst mapFromBaseTrie = (codec, finalNode, trieNode, leafResolver) => {\n if (trieNode.type === 'leaf') {\n const value = getLeafValue(trieNode, leafResolver)\n addNibbleToObject(finalNode, trieNode.getKey(), value)\n return\n }\n\n trieNode.getChildren().forEach(([nibble, value]) => {\n let valueToAdd\n if (EthTrieNode.isRawNode(value)) {\n // inline child root\n const childNode = new EthTrieNode(value)\n\n if (childNode.type === 'leaf') {\n // Make sure the object is nested correctly\n nibble.push(...childNode.getKey())\n valueToAdd = getLeafValue(childNode, leafResolver)\n } else {\n valueToAdd = childNode\n }\n } else {\n // other nodes link by hash\n valueToAdd = cidFromHash(codec, value)\n }\n addNibbleToObject(finalNode, nibble, valueToAdd)\n })\n}\n\n// The `createUtilResolver` expects a constructor with a single parameter,\n// hence wrap it in a creator function so that we can pass in the needed\n// context\nconst createCustomEthTrieNode = function (codec, leafResolver) {\n return function (serialized) {\n const rawNode = rlp.decode(serialized)\n const trieNode = new EthTrieNode(rawNode)\n\n const finalNode = {}\n mapFromBaseTrie(codec, finalNode, trieNode, leafResolver)\n return finalNode\n }\n}\n\nconst createTrieResolver = (codec, leafResolver) => {\n const customEthTrieNode = createCustomEthTrieNode(codec, leafResolver)\n const baseTrie = createResolver(codec, customEthTrieNode)\n return baseTrie\n}\n\nmodule.exports = createTrieResolver\n","'use strict'\n\n// @ts-ignore TODO: switch to cborg\nconst cbor = require('borc')\nconst multicodec = require('multicodec')\nconst multihashing = require('multihashing-async')\nconst { multihash } = multihashing\nconst CID = require('cids')\n// @ts-ignore\nconst isCircular = require('is-circular')\nconst uint8ArrayConcat = require('uint8arrays/concat')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\n\n/**\n * @typedef {import('cids').CIDVersion} CIDVersion\n * @typedef {import('multihashing-async').multihash.HashCode} HashCode\n */\n\n// https://github.com/ipfs/go-ipfs/issues/3570#issuecomment-273931692\nconst CID_CBOR_TAG = 42\n\n/**\n * @param {CID | string} cid\n */\nfunction tagCID (cid) {\n let buf\n\n if (typeof cid === 'string') {\n buf = new CID(cid).bytes\n } else if (CID.isCID(cid)) {\n buf = cid.bytes\n } else {\n throw new Error('Could not tag CID - was not string or CID')\n }\n\n return new cbor.Tagged(CID_CBOR_TAG, uint8ArrayConcat([\n uint8ArrayFromString('00', 'base16'), // thanks jdag\n buf\n ], 1 + buf.length))\n}\n\n/**\n * @param {any} dagNode\n */\nfunction replaceCIDbyTAG (dagNode) {\n let circular\n try {\n circular = isCircular(dagNode)\n } catch (e) {\n circular = false\n }\n if (circular) {\n throw new Error('The object passed has circular references')\n }\n\n /**\n * @param {any} obj\n * @returns {any}\n */\n function transform (obj) {\n if (!obj || obj instanceof Uint8Array || typeof obj === 'string') {\n return obj\n }\n\n if (Array.isArray(obj)) {\n return obj.map(transform)\n }\n\n if (CID.isCID(obj)) {\n return tagCID(obj)\n }\n\n const keys = Object.keys(obj)\n\n if (keys.length > 0) {\n // Recursive transform\n /** @type {Record} */\n const out = {}\n keys.forEach((key) => {\n if (typeof obj[key] === 'object') {\n out[key] = transform(obj[key])\n } else {\n out[key] = obj[key]\n }\n })\n return out\n } else {\n return obj\n }\n }\n\n return transform(dagNode)\n}\n\nconst codec = multicodec.DAG_CBOR\nconst defaultHashAlg = multihash.names['sha2-256']\n\nconst defaultTags = {\n /**\n * @param {Uint8Array} val\n */\n [CID_CBOR_TAG]: (val) => {\n // remove that 0\n val = val.slice(1)\n return new CID(val)\n }\n}\nconst defaultSize = 64 * 1024 // current decoder heap size, 64 Kb\nlet currentSize = defaultSize\nconst defaultMaxSize = 64 * 1024 * 1024 // max heap size when auto-growing, 64 Mb\nlet maxSize = defaultMaxSize\n/** @type {cbor.Decoder} */\nlet decoder\n\n/**\n * Configure the underlying CBOR decoder.\n *\n * @param {Object} [options] - The options the decoder takes. The decoder will reset to the defaul values if no options are given.\n * @param {number} [options.size=65536] - The current heap size used in CBOR parsing, this may grow automatically as larger blocks are encountered up to `maxSize`\n * @param {number} [options.maxSize=67108864] - The maximum size the CBOR parsing heap is allowed to grow to before `dagCBOR.util.deserialize()` returns an error\n * @param {Object} [options.tags] - An object whose keys are CBOR tag numbers and values are transform functions that accept a `value` and return a decoded representation of that `value`\n */\nfunction configureDecoder (options) {\n let tags = defaultTags\n\n if (options) {\n if (typeof options.size === 'number') {\n currentSize = options.size\n }\n if (typeof options.maxSize === 'number') {\n maxSize = options.maxSize\n }\n if (options.tags) {\n tags = Object.assign({}, defaultTags, options && options.tags)\n }\n } else {\n // no options, reset to defaults\n currentSize = defaultSize\n maxSize = defaultMaxSize\n }\n\n const decoderOptions = {\n tags,\n size: currentSize\n }\n\n decoder = new cbor.Decoder(decoderOptions)\n // borc edits opts.size in-place so we can capture _actual_ size\n currentSize = decoderOptions.size\n}\n\nconfigureDecoder() // Setup default cbor.Decoder\n\n/**\n * Serialize internal representation into a binary CBOR block.\n *\n * @param {Object} node - Internal representation of a CBOR block\n * @returns {Uint8Array} - The encoded binary representation\n */\nfunction serialize (node) {\n const nodeTagged = replaceCIDbyTAG(node)\n const serialized = cbor.encode(nodeTagged)\n\n return serialized\n}\n\n/**\n * Deserialize CBOR block into the internal representation.\n *\n * @param {Uint8Array} data - Binary representation of a CBOR block\n * @returns {any} - An object that conforms to the IPLD Data Model\n */\nfunction deserialize (data) {\n if (data.length > currentSize && data.length <= maxSize) {\n configureDecoder({ size: data.length })\n }\n\n if (data.length > currentSize) {\n throw new Error('Data is too large to deserialize with current decoder')\n }\n\n // borc will decode back-to-back objects into an implicit top-level array, we\n // strictly want to only see a single explicit top-level object\n const all = decoder.decodeAll(data)\n if (all.length !== 1) {\n throw new Error('Extraneous CBOR data found beyond initial top-level object')\n }\n\n return all[0]\n}\n\n/**\n * Calculate the CID of the binary blob.\n *\n * @param {Uint8Array} binaryBlob - Encoded IPLD Node\n * @param {Object} [userOptions] - Options to create the CID\n * @param {CIDVersion} [userOptions.cidVersion=1] - CID version number\n * @param {HashCode} [userOptions.hashAlg=multihash.names['sha2-256']] - Defaults to the defaultHashAlg of the format\n */\nasync function cid (binaryBlob, userOptions = {}) {\n const options = {\n cidVersion: userOptions.cidVersion == null ? 1 : userOptions.cidVersion,\n hashAlg: userOptions.hashAlg == null ? module.exports.defaultHashAlg : userOptions.hashAlg\n }\n\n const hashName = multihash.codes[options.hashAlg]\n const hash = await multihashing(binaryBlob, hashName)\n const codecName = multicodec.getNameFromCode(module.exports.codec)\n const cid = new CID(options.cidVersion, codecName, hash)\n\n return cid\n}\n\nmodule.exports = {\n codec,\n defaultHashAlg,\n configureDecoder,\n serialize,\n deserialize,\n cid\n}\n","'use strict'\n\nconst varint = require('varint')\nconst uint8ArrayToString = require('uint8arrays/to-string')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\n\nmodule.exports = {\n numberToUint8Array,\n uint8ArrayToNumber,\n varintUint8ArrayEncode,\n varintEncode\n}\n\n/**\n * @param {Uint8Array} buf\n */\nfunction uint8ArrayToNumber (buf) {\n return parseInt(uint8ArrayToString(buf, 'base16'), 16)\n}\n\n/**\n * @param {number} num\n */\nfunction numberToUint8Array (num) {\n let hexString = num.toString(16)\n if (hexString.length % 2 === 1) {\n hexString = '0' + hexString\n }\n return uint8ArrayFromString(hexString, 'base16')\n}\n\n/**\n * @param {Uint8Array} input\n */\nfunction varintUint8ArrayEncode (input) {\n return Uint8Array.from(varint.encode(uint8ArrayToNumber(input)))\n}\n\n/**\n * @param {number} num\n */\nfunction varintEncode (num) {\n return Uint8Array.from(varint.encode(num))\n}\n","'use strict'\n\nconst errcode = require('err-code')\nconst multihash = require('multihashes')\nconst crypto = require('./crypto')\nconst equals = require('uint8arrays/equals')\n\n/**\n * @typedef {import(\"./types\").Digest} Digest\n * @typedef {import(\"multihashes\").HashName} HashName\n */\n\n/**\n * Hash the given `bytes` using the algorithm specified by `alg`.\n *\n * @param {Uint8Array} bytes - The value to hash.\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @param {number} [length] - Optionally trim the result to this length.\n * @returns {Promise}\n */\nasync function Multihashing (bytes, alg, length) {\n const digest = await Multihashing.digest(bytes, alg, length)\n return multihash.encode(digest, alg, length)\n}\n\n/**\n * Expose multihash itself, to avoid silly double requires.\n */\nMultihashing.multihash = multihash\n\n/**\n * @param {Uint8Array} bytes - The value to hash.\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @param {number} [length] - Optionally trim the result to this length.\n * @returns {Promise}\n */\nMultihashing.digest = async (bytes, alg, length) => {\n const hash = Multihashing.createHash(alg)\n const digest = await hash(bytes)\n return length ? digest.slice(0, length) : digest\n}\n\n/**\n * Creates a function that hashes with the given algorithm\n *\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @returns {Digest} - The hash function corresponding to `alg`\n */\nMultihashing.createHash = function (alg) {\n if (!alg) {\n const e = errcode(new Error('hash algorithm must be specified'), 'ERR_HASH_ALGORITHM_NOT_SPECIFIED')\n throw e\n }\n\n const code = multihash.coerceCode(alg)\n if (!Multihashing.functions[code]) {\n throw errcode(new Error(`multihash function '${alg}' not yet supported`), 'ERR_HASH_ALGORITHM_NOT_SUPPORTED')\n }\n\n return Multihashing.functions[code]\n}\n\n/**\n * Mapping of multihash codes to their hashing functions.\n *\n * @type {Record}\n */\n// @ts-ignore - most of those functions aren't typed\nMultihashing.functions = {\n // identity\n 0x00: crypto.identity,\n // sha1\n 0x11: crypto.sha1,\n // sha2-256\n 0x12: crypto.sha2256,\n // sha2-512\n 0x13: crypto.sha2512,\n // sha3-512\n 0x14: crypto.sha3512,\n // sha3-384\n 0x15: crypto.sha3384,\n // sha3-256\n 0x16: crypto.sha3256,\n // sha3-224\n 0x17: crypto.sha3224,\n // shake-128\n 0x18: crypto.shake128,\n // shake-256\n 0x19: crypto.shake256,\n // keccak-224\n 0x1A: crypto.keccak224,\n // keccak-256\n 0x1B: crypto.keccak256,\n // keccak-384\n 0x1C: crypto.keccak384,\n // keccak-512\n 0x1D: crypto.keccak512,\n // murmur3-128\n 0x22: crypto.murmur3128,\n // murmur3-32\n 0x23: crypto.murmur332,\n // dbl-sha2-256\n 0x56: crypto.dblSha2256\n}\n\n// add blake functions\ncrypto.addBlake(Multihashing.functions)\n\n/**\n * @param {Uint8Array} bytes\n * @param {Uint8Array} hash\n * @returns {Promise}\n */\nMultihashing.validate = async (bytes, hash) => {\n const newHash = await Multihashing(bytes, multihash.decode(hash).name)\n\n return equals(hash, newHash)\n}\n\nmodule.exports = Multihashing\n","/**\n * Multihash implementation in JavaScript.\n */\n'use strict'\n\nconst multibase = require('multibase')\nconst varint = require('varint')\nconst { names } = require('./constants')\nconst uint8ArrayToString = require('uint8arrays/to-string')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\nconst uint8ArrayConcat = require('uint8arrays/concat')\n\nconst codes = /** @type {import('./types').CodeNameMap} */({})\n\n// eslint-disable-next-line guard-for-in\nfor (const key in names) {\n const name = /** @type {HashName} */(key)\n codes[names[name]] = name\n}\nObject.freeze(codes)\n\n/**\n * Convert the given multihash to a hex encoded string.\n *\n * @param {Uint8Array} hash\n * @returns {string}\n */\nfunction toHexString (hash) {\n if (!(hash instanceof Uint8Array)) {\n throw new Error('must be passed a Uint8Array')\n }\n\n return uint8ArrayToString(hash, 'base16')\n}\n\n/**\n * Convert the given hex encoded string to a multihash.\n *\n * @param {string} hash\n * @returns {Uint8Array}\n */\nfunction fromHexString (hash) {\n return uint8ArrayFromString(hash, 'base16')\n}\n\n/**\n * Convert the given multihash to a base58 encoded string.\n *\n * @param {Uint8Array} hash\n * @returns {string}\n */\nfunction toB58String (hash) {\n if (!(hash instanceof Uint8Array)) {\n throw new Error('must be passed a Uint8Array')\n }\n\n return uint8ArrayToString(multibase.encode('base58btc', hash)).slice(1)\n}\n\n/**\n * Convert the given base58 encoded string to a multihash.\n *\n * @param {string|Uint8Array} hash\n * @returns {Uint8Array}\n */\nfunction fromB58String (hash) {\n const encoded = hash instanceof Uint8Array\n ? uint8ArrayToString(hash)\n : hash\n\n return multibase.decode('z' + encoded)\n}\n\n/**\n * Decode a hash from the given multihash.\n *\n * @param {Uint8Array} bytes\n * @returns {{code: HashCode, name: HashName, length: number, digest: Uint8Array}} result\n */\nfunction decode (bytes) {\n if (!(bytes instanceof Uint8Array)) {\n throw new Error('multihash must be a Uint8Array')\n }\n\n if (bytes.length < 2) {\n throw new Error('multihash too short. must be > 2 bytes.')\n }\n\n const code = /** @type {HashCode} */(varint.decode(bytes))\n if (!isValidCode(code)) {\n throw new Error(`multihash unknown function code: 0x${code.toString(16)}`)\n }\n bytes = bytes.slice(varint.decode.bytes)\n\n const len = varint.decode(bytes)\n if (len < 0) {\n throw new Error(`multihash invalid length: ${len}`)\n }\n bytes = bytes.slice(varint.decode.bytes)\n\n if (bytes.length !== len) {\n throw new Error(`multihash length inconsistent: 0x${uint8ArrayToString(bytes, 'base16')}`)\n }\n\n return {\n code,\n name: codes[code],\n length: len,\n digest: bytes\n }\n}\n\n/**\n * Encode a hash digest along with the specified function code.\n *\n * > **Note:** the length is derived from the length of the digest itself.\n *\n * @param {Uint8Array} digest\n * @param {HashName | HashCode} code\n * @param {number} [length]\n * @returns {Uint8Array}\n */\nfunction encode (digest, code, length) {\n if (!digest || code === undefined) {\n throw new Error('multihash encode requires at least two args: digest, code')\n }\n\n // ensure it's a hashfunction code.\n const hashfn = coerceCode(code)\n\n if (!(digest instanceof Uint8Array)) {\n throw new Error('digest should be a Uint8Array')\n }\n\n if (length == null) {\n length = digest.length\n }\n\n if (length && digest.length !== length) {\n throw new Error('digest length should be equal to specified length.')\n }\n\n const hash = varint.encode(hashfn)\n const len = varint.encode(length)\n return uint8ArrayConcat([hash, len, digest], hash.length + len.length + digest.length)\n}\n\n/**\n * Converts a hash function name into the matching code.\n * If passed a number it will return the number if it's a valid code.\n *\n * @param {HashName | number} name\n * @returns {number}\n */\nfunction coerceCode (name) {\n let code = name\n\n if (typeof name === 'string') {\n if (names[name] === undefined) {\n throw new Error(`Unrecognized hash function named: ${name}`)\n }\n code = names[name]\n }\n\n if (typeof code !== 'number') {\n throw new Error(`Hash function code should be a number. Got: ${code}`)\n }\n\n // @ts-ignore\n if (codes[code] === undefined && !isAppCode(code)) {\n throw new Error(`Unrecognized function code: ${code}`)\n }\n\n return code\n}\n\n/**\n * Checks if a code is part of the app range\n *\n * @param {number} code\n * @returns {boolean}\n */\nfunction isAppCode (code) {\n return code > 0 && code < 0x10\n}\n\n/**\n * Checks whether a multihash code is valid.\n *\n * @param {HashCode} code\n * @returns {boolean}\n */\nfunction isValidCode (code) {\n if (isAppCode(code)) {\n return true\n }\n\n if (codes[code]) {\n return true\n }\n\n return false\n}\n\n/**\n * Check if the given buffer is a valid multihash. Throws an error if it is not valid.\n *\n * @param {Uint8Array} multihash\n * @returns {void}\n * @throws {Error}\n */\nfunction validate (multihash) {\n decode(multihash) // throws if bad.\n}\n\n/**\n * Returns a prefix from a valid multihash. Throws an error if it is not valid.\n *\n * @param {Uint8Array} multihash\n * @returns {Uint8Array}\n * @throws {Error}\n */\nfunction prefix (multihash) {\n validate(multihash)\n\n return multihash.subarray(0, 2)\n}\n\nmodule.exports = {\n names,\n codes,\n toHexString,\n fromHexString,\n toB58String,\n fromB58String,\n decode,\n encode,\n coerceCode,\n isAppCode,\n validate,\n prefix,\n isValidCode\n}\n\n/**\n * @typedef { import(\"./constants\").HashCode } HashCode\n * @typedef { import(\"./constants\").HashName } HashName\n */\n","'use strict'\n\n/**\n * Returns true if the two passed Uint8Arrays have the same content\n *\n * @param {Uint8Array} a\n * @param {Uint8Array} b\n */\nfunction equals (a, b) {\n if (a === b) {\n return true\n }\n\n if (a.byteLength !== b.byteLength) {\n return false\n }\n\n for (let i = 0; i < a.byteLength; i++) {\n if (a[i] !== b[i]) {\n return false\n }\n }\n\n return true\n}\n\nmodule.exports = equals\n","'use strict'\n\nconst {\n PBNode\n} = require('./dag')\nconst DAGLink = require('./dag-link/dagLink')\nconst DAGNode = require('./dag-node/dagNode')\nconst { serializeDAGNode, serializeDAGNodeLike } = require('./serialize')\nconst genCid = require('./genCid')\n\n/**\n * @typedef {import('./types').DAGLinkLike} DAGLinkLike\n */\n\n/**\n * Calculate the CID of the binary blob\n *\n * @param {Uint8Array} binaryBlob - Encoded IPLD Node\n * @param {import('./genCid').GenCIDOptions} [userOptions] - Options to create the CID\n */\nconst cid = (binaryBlob, userOptions) => {\n return genCid.cid(binaryBlob, userOptions)\n}\n\n/**\n * Serialize internal representation into a binary PB block\n *\n * @param {DAGNode | { Data?: Uint8Array, Links?: (DAGLink | DAGLinkLike)[]}} node\n */\nconst serialize = (node) => {\n if (node instanceof DAGNode) {\n return serializeDAGNode(node)\n } else {\n return serializeDAGNodeLike(node.Data, node.Links)\n }\n}\n\n/**\n * Deserialize PB block into the internal representation.\n *\n * @param {Uint8Array} buffer - Binary representation of a PB block\n */\nconst deserialize = (buffer) => {\n const message = PBNode.decode(buffer)\n const pbn = PBNode.toObject(message, {\n defaults: false,\n arrays: true,\n longs: Number,\n objects: false\n })\n\n /** @type {DAGLink[]} */\n const links = pbn.Links.map((/** @type {DAGLinkLike} */ link) => {\n // @ts-ignore\n return new DAGLink(link.Name, link.Tsize, link.Hash)\n })\n\n const data = pbn.Data == null ? new Uint8Array(0) : pbn.Data\n\n return new DAGNode(data, links, buffer.byteLength)\n}\n\nmodule.exports = {\n codec: genCid.codec,\n defaultHashAlg: genCid.defaultHashAlg,\n serialize,\n deserialize,\n cid\n}\n","/*eslint-disable*/\n\"use strict\";\n\nvar $protobuf = require(\"protobufjs/minimal\");\n\n// Common aliases\nvar $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util;\n\n// Exported root namespace\nvar $root = $protobuf.roots[\"default\"] || ($protobuf.roots[\"default\"] = {});\n\n$root.PBLink = (function() {\n\n /**\n * Properties of a PBLink.\n * @exports IPBLink\n * @interface IPBLink\n * @property {Uint8Array|null} [Hash] PBLink Hash\n * @property {string|null} [Name] PBLink Name\n * @property {number|null} [Tsize] PBLink Tsize\n */\n\n /**\n * Constructs a new PBLink.\n * @exports PBLink\n * @classdesc Represents a PBLink.\n * @implements IPBLink\n * @constructor\n * @param {IPBLink=} [p] Properties to set\n */\n function PBLink(p) {\n if (p)\n for (var ks = Object.keys(p), i = 0; i < ks.length; ++i)\n if (p[ks[i]] != null)\n this[ks[i]] = p[ks[i]];\n }\n\n /**\n * PBLink Hash.\n * @member {Uint8Array} Hash\n * @memberof PBLink\n * @instance\n */\n PBLink.prototype.Hash = $util.newBuffer([]);\n\n /**\n * PBLink Name.\n * @member {string} Name\n * @memberof PBLink\n * @instance\n */\n PBLink.prototype.Name = \"\";\n\n /**\n * PBLink Tsize.\n * @member {number} Tsize\n * @memberof PBLink\n * @instance\n */\n PBLink.prototype.Tsize = $util.Long ? $util.Long.fromBits(0,0,true) : 0;\n\n /**\n * Encodes the specified PBLink message. Does not implicitly {@link PBLink.verify|verify} messages.\n * @function encode\n * @memberof PBLink\n * @static\n * @param {IPBLink} m PBLink message or plain object to encode\n * @param {$protobuf.Writer} [w] Writer to encode to\n * @returns {$protobuf.Writer} Writer\n */\n PBLink.encode = function encode(m, w) {\n if (!w)\n w = $Writer.create();\n if (m.Hash != null && Object.hasOwnProperty.call(m, \"Hash\"))\n w.uint32(10).bytes(m.Hash);\n if (m.Name != null && Object.hasOwnProperty.call(m, \"Name\"))\n w.uint32(18).string(m.Name);\n if (m.Tsize != null && Object.hasOwnProperty.call(m, \"Tsize\"))\n w.uint32(24).uint64(m.Tsize);\n return w;\n };\n\n /**\n * Decodes a PBLink message from the specified reader or buffer.\n * @function decode\n * @memberof PBLink\n * @static\n * @param {$protobuf.Reader|Uint8Array} r Reader or buffer to decode from\n * @param {number} [l] Message length if known beforehand\n * @returns {PBLink} PBLink\n * @throws {Error} If the payload is not a reader or valid buffer\n * @throws {$protobuf.util.ProtocolError} If required fields are missing\n */\n PBLink.decode = function decode(r, l) {\n if (!(r instanceof $Reader))\n r = $Reader.create(r);\n var c = l === undefined ? r.len : r.pos + l, m = new $root.PBLink();\n while (r.pos < c) {\n var t = r.uint32();\n switch (t >>> 3) {\n case 1:\n m.Hash = r.bytes();\n break;\n case 2:\n m.Name = r.string();\n break;\n case 3:\n m.Tsize = r.uint64();\n break;\n default:\n r.skipType(t & 7);\n break;\n }\n }\n return m;\n };\n\n /**\n * Creates a PBLink message from a plain object. Also converts values to their respective internal types.\n * @function fromObject\n * @memberof PBLink\n * @static\n * @param {Object.} d Plain object\n * @returns {PBLink} PBLink\n */\n PBLink.fromObject = function fromObject(d) {\n if (d instanceof $root.PBLink)\n return d;\n var m = new $root.PBLink();\n if (d.Hash != null) {\n if (typeof d.Hash === \"string\")\n $util.base64.decode(d.Hash, m.Hash = $util.newBuffer($util.base64.length(d.Hash)), 0);\n else if (d.Hash.length)\n m.Hash = d.Hash;\n }\n if (d.Name != null) {\n m.Name = String(d.Name);\n }\n if (d.Tsize != null) {\n if ($util.Long)\n (m.Tsize = $util.Long.fromValue(d.Tsize)).unsigned = true;\n else if (typeof d.Tsize === \"string\")\n m.Tsize = parseInt(d.Tsize, 10);\n else if (typeof d.Tsize === \"number\")\n m.Tsize = d.Tsize;\n else if (typeof d.Tsize === \"object\")\n m.Tsize = new $util.LongBits(d.Tsize.low >>> 0, d.Tsize.high >>> 0).toNumber(true);\n }\n return m;\n };\n\n /**\n * Creates a plain object from a PBLink message. Also converts values to other types if specified.\n * @function toObject\n * @memberof PBLink\n * @static\n * @param {PBLink} m PBLink\n * @param {$protobuf.IConversionOptions} [o] Conversion options\n * @returns {Object.} Plain object\n */\n PBLink.toObject = function toObject(m, o) {\n if (!o)\n o = {};\n var d = {};\n if (o.defaults) {\n if (o.bytes === String)\n d.Hash = \"\";\n else {\n d.Hash = [];\n if (o.bytes !== Array)\n d.Hash = $util.newBuffer(d.Hash);\n }\n d.Name = \"\";\n if ($util.Long) {\n var n = new $util.Long(0, 0, true);\n d.Tsize = o.longs === String ? n.toString() : o.longs === Number ? n.toNumber() : n;\n } else\n d.Tsize = o.longs === String ? \"0\" : 0;\n }\n if (m.Hash != null && m.hasOwnProperty(\"Hash\")) {\n d.Hash = o.bytes === String ? $util.base64.encode(m.Hash, 0, m.Hash.length) : o.bytes === Array ? Array.prototype.slice.call(m.Hash) : m.Hash;\n }\n if (m.Name != null && m.hasOwnProperty(\"Name\")) {\n d.Name = m.Name;\n }\n if (m.Tsize != null && m.hasOwnProperty(\"Tsize\")) {\n if (typeof m.Tsize === \"number\")\n d.Tsize = o.longs === String ? String(m.Tsize) : m.Tsize;\n else\n d.Tsize = o.longs === String ? $util.Long.prototype.toString.call(m.Tsize) : o.longs === Number ? new $util.LongBits(m.Tsize.low >>> 0, m.Tsize.high >>> 0).toNumber(true) : m.Tsize;\n }\n return d;\n };\n\n /**\n * Converts this PBLink to JSON.\n * @function toJSON\n * @memberof PBLink\n * @instance\n * @returns {Object.} JSON object\n */\n PBLink.prototype.toJSON = function toJSON() {\n return this.constructor.toObject(this, $protobuf.util.toJSONOptions);\n };\n\n return PBLink;\n})();\n\n$root.PBNode = (function() {\n\n /**\n * Properties of a PBNode.\n * @exports IPBNode\n * @interface IPBNode\n * @property {Array.|null} [Links] PBNode Links\n * @property {Uint8Array|null} [Data] PBNode Data\n */\n\n /**\n * Constructs a new PBNode.\n * @exports PBNode\n * @classdesc Represents a PBNode.\n * @implements IPBNode\n * @constructor\n * @param {IPBNode=} [p] Properties to set\n */\n function PBNode(p) {\n this.Links = [];\n if (p)\n for (var ks = Object.keys(p), i = 0; i < ks.length; ++i)\n if (p[ks[i]] != null)\n this[ks[i]] = p[ks[i]];\n }\n\n /**\n * PBNode Links.\n * @member {Array.} Links\n * @memberof PBNode\n * @instance\n */\n PBNode.prototype.Links = $util.emptyArray;\n\n /**\n * PBNode Data.\n * @member {Uint8Array} Data\n * @memberof PBNode\n * @instance\n */\n PBNode.prototype.Data = $util.newBuffer([]);\n\n /**\n * Encodes the specified PBNode message. Does not implicitly {@link PBNode.verify|verify} messages.\n * @function encode\n * @memberof PBNode\n * @static\n * @param {IPBNode} m PBNode message or plain object to encode\n * @param {$protobuf.Writer} [w] Writer to encode to\n * @returns {$protobuf.Writer} Writer\n */\n PBNode.encode = function encode(m, w) {\n if (!w)\n w = $Writer.create();\n if (m.Data != null && Object.hasOwnProperty.call(m, \"Data\"))\n w.uint32(10).bytes(m.Data);\n if (m.Links != null && m.Links.length) {\n for (var i = 0; i < m.Links.length; ++i)\n $root.PBLink.encode(m.Links[i], w.uint32(18).fork()).ldelim();\n }\n return w;\n };\n\n /**\n * Decodes a PBNode message from the specified reader or buffer.\n * @function decode\n * @memberof PBNode\n * @static\n * @param {$protobuf.Reader|Uint8Array} r Reader or buffer to decode from\n * @param {number} [l] Message length if known beforehand\n * @returns {PBNode} PBNode\n * @throws {Error} If the payload is not a reader or valid buffer\n * @throws {$protobuf.util.ProtocolError} If required fields are missing\n */\n PBNode.decode = function decode(r, l) {\n if (!(r instanceof $Reader))\n r = $Reader.create(r);\n var c = l === undefined ? r.len : r.pos + l, m = new $root.PBNode();\n while (r.pos < c) {\n var t = r.uint32();\n switch (t >>> 3) {\n case 2:\n if (!(m.Links && m.Links.length))\n m.Links = [];\n m.Links.push($root.PBLink.decode(r, r.uint32()));\n break;\n case 1:\n m.Data = r.bytes();\n break;\n default:\n r.skipType(t & 7);\n break;\n }\n }\n return m;\n };\n\n /**\n * Creates a PBNode message from a plain object. Also converts values to their respective internal types.\n * @function fromObject\n * @memberof PBNode\n * @static\n * @param {Object.} d Plain object\n * @returns {PBNode} PBNode\n */\n PBNode.fromObject = function fromObject(d) {\n if (d instanceof $root.PBNode)\n return d;\n var m = new $root.PBNode();\n if (d.Links) {\n if (!Array.isArray(d.Links))\n throw TypeError(\".PBNode.Links: array expected\");\n m.Links = [];\n for (var i = 0; i < d.Links.length; ++i) {\n if (typeof d.Links[i] !== \"object\")\n throw TypeError(\".PBNode.Links: object expected\");\n m.Links[i] = $root.PBLink.fromObject(d.Links[i]);\n }\n }\n if (d.Data != null) {\n if (typeof d.Data === \"string\")\n $util.base64.decode(d.Data, m.Data = $util.newBuffer($util.base64.length(d.Data)), 0);\n else if (d.Data.length)\n m.Data = d.Data;\n }\n return m;\n };\n\n /**\n * Creates a plain object from a PBNode message. Also converts values to other types if specified.\n * @function toObject\n * @memberof PBNode\n * @static\n * @param {PBNode} m PBNode\n * @param {$protobuf.IConversionOptions} [o] Conversion options\n * @returns {Object.} Plain object\n */\n PBNode.toObject = function toObject(m, o) {\n if (!o)\n o = {};\n var d = {};\n if (o.arrays || o.defaults) {\n d.Links = [];\n }\n if (o.defaults) {\n if (o.bytes === String)\n d.Data = \"\";\n else {\n d.Data = [];\n if (o.bytes !== Array)\n d.Data = $util.newBuffer(d.Data);\n }\n }\n if (m.Data != null && m.hasOwnProperty(\"Data\")) {\n d.Data = o.bytes === String ? $util.base64.encode(m.Data, 0, m.Data.length) : o.bytes === Array ? Array.prototype.slice.call(m.Data) : m.Data;\n }\n if (m.Links && m.Links.length) {\n d.Links = [];\n for (var j = 0; j < m.Links.length; ++j) {\n d.Links[j] = $root.PBLink.toObject(m.Links[j], o);\n }\n }\n return d;\n };\n\n /**\n * Converts this PBNode to JSON.\n * @function toJSON\n * @memberof PBNode\n * @instance\n * @returns {Object.} JSON object\n */\n PBNode.prototype.toJSON = function toJSON() {\n return this.constructor.toObject(this, $protobuf.util.toJSONOptions);\n };\n\n return PBNode;\n})();\n\nmodule.exports = $root;\n","'use strict'\n\nconst sortLinks = require('./sortLinks')\nconst DAGLink = require('../dag-link/dagLink')\nconst { createDagLinkFromB58EncodedHash } = require('../dag-link/util')\nconst { serializeDAGNode } = require('../serialize')\nconst toDAGLink = require('./toDagLink')\nconst addLink = require('./addLink')\nconst rmLink = require('./rmLink')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\nconst uint8ArrayToString = require('uint8arrays/to-string')\n\n/**\n * @typedef {import('cids')} CID\n * @typedef {import('../types').DAGLinkLike} DAGLinkLike\n */\n\nclass DAGNode {\n /**\n *@param {Uint8Array | string} [data]\n * @param {(DAGLink | DAGLinkLike)[]} links\n * @param {number | null} [serializedSize]\n */\n constructor (data, links = [], serializedSize = null) {\n if (!data) {\n data = new Uint8Array(0)\n }\n if (typeof data === 'string') {\n data = uint8ArrayFromString(data)\n }\n\n if (!(data instanceof Uint8Array)) {\n throw new Error('Passed \\'data\\' is not a Uint8Array or a String!')\n }\n\n if (serializedSize !== null && typeof serializedSize !== 'number') {\n throw new Error('Passed \\'serializedSize\\' must be a number!')\n }\n\n const sortedLinks = links.map((link) => {\n return link instanceof DAGLink\n ? link\n : createDagLinkFromB58EncodedHash(link)\n })\n sortLinks(sortedLinks)\n\n this.Data = data\n this.Links = sortedLinks\n\n Object.defineProperties(this, {\n _serializedSize: { value: serializedSize, writable: true, enumerable: false },\n _size: { value: null, writable: true, enumerable: false }\n })\n }\n\n toJSON () {\n if (!this._json) {\n this._json = Object.freeze({\n data: this.Data,\n links: this.Links.map((l) => l.toJSON()),\n size: this.size\n })\n }\n\n return Object.assign({}, this._json)\n }\n\n toString () {\n return `DAGNode `\n }\n\n _invalidateCached () {\n this._serializedSize = null\n this._size = null\n }\n\n /**\n * @param {DAGLink | import('../types').DAGLinkLike} link\n */\n addLink (link) {\n this._invalidateCached()\n return addLink(this, link)\n }\n\n /**\n * @param {DAGLink | string | CID} link\n */\n rmLink (link) {\n this._invalidateCached()\n return rmLink(this, link)\n }\n\n /**\n * @param {import('./toDagLink').ToDagLinkOptions} [options]\n */\n toDAGLink (options) {\n return toDAGLink(this, options)\n }\n\n serialize () {\n const buf = serializeDAGNode(this)\n\n this._serializedSize = buf.length\n\n return buf\n }\n\n get size () {\n if (this._size == null) {\n let serializedSize\n\n if (serializedSize == null) {\n this._serializedSize = this.serialize().length\n serializedSize = this._serializedSize\n }\n\n this._size = this.Links.reduce((sum, l) => sum + l.Tsize, serializedSize)\n }\n\n return this._size\n }\n\n set size (size) {\n throw new Error(\"Can't set property: 'size' is immutable\")\n }\n}\n\nmodule.exports = DAGNode\n","'use strict'\n\nconst sort = require('stable')\nconst uint8ArrayCompare = require('uint8arrays/compare')\n\n/**\n * @typedef {import('../dag-link/dagLink')} DAGLink\n */\n\n/**\n *\n * @param {DAGLink} a\n * @param {DAGLink} b\n */\nconst linkSort = (a, b) => {\n const buf1 = a.nameAsBuffer\n const buf2 = b.nameAsBuffer\n\n return uint8ArrayCompare(buf1, buf2)\n}\n\n/**\n * Sorts links in place (mutating given array)\n *\n * @param {DAGLink[]} links\n * @returns {void}\n */\nconst sortLinks = (links) => {\n sort.inplace(links, linkSort)\n}\n\nmodule.exports = sortLinks\n","'use strict'\n\nconst DAGLink = require('./dagLink')\n\n/**\n * @param {*} link\n */\nfunction createDagLinkFromB58EncodedHash (link) {\n return new DAGLink(\n link.Name || link.name || '',\n link.Tsize || link.Size || link.size || 0,\n link.Hash || link.hash || link.multihash || link.cid\n )\n}\n\nmodule.exports = {\n createDagLinkFromB58EncodedHash\n}\n","'use strict'\n\nconst protobuf = require('protobufjs/minimal')\nconst {\n PBLink\n} = require('./dag')\n\nconst {\n createDagLinkFromB58EncodedHash\n} = require('./dag-link/util')\n\n/**\n * @typedef {import('./dag-link/dagLink')} DAGLink\n * @typedef {import('./types').DAGLinkLike} DAGLinkLike\n * @typedef {import('./types').SerializableDAGNode} SerializableDAGNode\n * @typedef {import('cids')} CID\n */\n\n/**\n * @param { { Data?: Uint8Array, Links: (DAGLink | DAGLinkLike)[] }} node\n * @returns {SerializableDAGNode}\n */\nconst toProtoBuf = (node) => {\n const pbn = {}\n\n if (node.Data && node.Data.byteLength > 0) {\n pbn.Data = node.Data\n } else {\n // NOTE: this has to be null in order to match go-ipfs serialization\n // `null !== new Uint8Array(0)`\n pbn.Data = null\n }\n\n if (node.Links && node.Links.length > 0) {\n pbn.Links = node.Links\n .map((link) => ({\n Hash: link.Hash.bytes,\n Name: link.Name,\n Tsize: link.Tsize\n }))\n } else {\n pbn.Links = null\n }\n\n return pbn\n}\n\n/**\n * Serialize internal representation into a binary PB block.\n *\n * @param {import('./dag-node/dagNode')} node - Internal representation of a PB block\n */\nconst serializeDAGNode = (node) => {\n return encode(toProtoBuf(node))\n}\n\n/**\n * Serialize an object where the `Links` might not be a `DAGLink` instance yet\n *\n * @param {Uint8Array} [data]\n * @param {(DAGLink | string | DAGLinkLike)[]} [links]\n */\nconst serializeDAGNodeLike = (data, links = []) => {\n const node = {\n Data: data,\n Links: links.map((link) => {\n return createDagLinkFromB58EncodedHash(link)\n })\n }\n\n return encode(toProtoBuf(node))\n}\n\nmodule.exports = {\n serializeDAGNode,\n serializeDAGNodeLike\n}\n\n/**\n * The fields in PBNode are the wrong way round - `id: 2` comes before\n * `id: 1`. protobufjs writes them out in id order but go-IPFS does not so\n * we have to use the protobuf.Writer interface directly to get the same\n * serialized form as go-IPFS\n *\n * @param {SerializableDAGNode} pbf\n */\nfunction encode (pbf) {\n const writer = protobuf.Writer.create()\n\n if (pbf.Links != null) {\n for (let i = 0; i < pbf.Links.length; i++) {\n PBLink.encode(pbf.Links[i], writer.uint32(18).fork()).ldelim()\n }\n }\n\n if (pbf.Data != null) {\n writer.uint32(10).bytes(pbf.Data)\n }\n\n return writer.finish()\n}\n","'use strict'\n\nconst CID = require('cids')\nconst multicodec = require('multicodec')\nconst multihashing = require('multihashing-async')\nconst { multihash } = multihashing\n\nconst codec = multicodec.DAG_PB\nconst defaultHashAlg = multihash.names['sha2-256']\n\n/**\n * @typedef {object} GenCIDOptions - Options to create the CID\n * @property {CID.CIDVersion} [cidVersion=1] - CID version number\n * @property {multihashing.multihash.HashCode} [hashAlg=multihash.names['sha2-256']] - Defaults to the defaultHashAlg of the format\n */\n\n/**\n * Calculate the CID of the binary blob.\n *\n * @param {Uint8Array} binaryBlob - Encoded IPLD Node\n * @param {GenCIDOptions} [userOptions] - Options to create the CID\n */\nconst cid = async (binaryBlob, userOptions = {}) => {\n const options = {\n cidVersion: userOptions.cidVersion == null ? 1 : userOptions.cidVersion,\n hashAlg: userOptions.hashAlg == null ? defaultHashAlg : userOptions.hashAlg\n }\n\n const hashName = multihash.codes[options.hashAlg]\n const hash = await multihashing(binaryBlob, hashName)\n const codecName = multicodec.getNameFromCode(codec)\n const cid = new CID(options.cidVersion, codecName, hash)\n\n return cid\n}\n\nmodule.exports = {\n codec,\n defaultHashAlg,\n cid\n}\n","/**\n * Multihash implementation in JavaScript.\n */\n'use strict'\n\nconst multibase = require('multibase')\nconst varint = require('varint')\nconst { names } = require('./constants')\nconst uint8ArrayToString = require('uint8arrays/to-string')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\nconst uint8ArrayConcat = require('uint8arrays/concat')\n\nconst codes = /** @type {import('./types').CodeNameMap} */({})\n\n// eslint-disable-next-line guard-for-in\nfor (const key in names) {\n const name = /** @type {HashName} */(key)\n codes[names[name]] = name\n}\nObject.freeze(codes)\n\n/**\n * Convert the given multihash to a hex encoded string.\n *\n * @param {Uint8Array} hash\n * @returns {string}\n */\nfunction toHexString (hash) {\n if (!(hash instanceof Uint8Array)) {\n throw new Error('must be passed a Uint8Array')\n }\n\n return uint8ArrayToString(hash, 'base16')\n}\n\n/**\n * Convert the given hex encoded string to a multihash.\n *\n * @param {string} hash\n * @returns {Uint8Array}\n */\nfunction fromHexString (hash) {\n return uint8ArrayFromString(hash, 'base16')\n}\n\n/**\n * Convert the given multihash to a base58 encoded string.\n *\n * @param {Uint8Array} hash\n * @returns {string}\n */\nfunction toB58String (hash) {\n if (!(hash instanceof Uint8Array)) {\n throw new Error('must be passed a Uint8Array')\n }\n\n return uint8ArrayToString(multibase.encode('base58btc', hash)).slice(1)\n}\n\n/**\n * Convert the given base58 encoded string to a multihash.\n *\n * @param {string|Uint8Array} hash\n * @returns {Uint8Array}\n */\nfunction fromB58String (hash) {\n const encoded = hash instanceof Uint8Array\n ? uint8ArrayToString(hash)\n : hash\n\n return multibase.decode('z' + encoded)\n}\n\n/**\n * Decode a hash from the given multihash.\n *\n * @param {Uint8Array} bytes\n * @returns {{code: HashCode, name: HashName, length: number, digest: Uint8Array}} result\n */\nfunction decode (bytes) {\n if (!(bytes instanceof Uint8Array)) {\n throw new Error('multihash must be a Uint8Array')\n }\n\n if (bytes.length < 2) {\n throw new Error('multihash too short. must be > 2 bytes.')\n }\n\n const code = /** @type {HashCode} */(varint.decode(bytes))\n if (!isValidCode(code)) {\n throw new Error(`multihash unknown function code: 0x${code.toString(16)}`)\n }\n bytes = bytes.slice(varint.decode.bytes)\n\n const len = varint.decode(bytes)\n if (len < 0) {\n throw new Error(`multihash invalid length: ${len}`)\n }\n bytes = bytes.slice(varint.decode.bytes)\n\n if (bytes.length !== len) {\n throw new Error(`multihash length inconsistent: 0x${uint8ArrayToString(bytes, 'base16')}`)\n }\n\n return {\n code,\n name: codes[code],\n length: len,\n digest: bytes\n }\n}\n\n/**\n * Encode a hash digest along with the specified function code.\n *\n * > **Note:** the length is derived from the length of the digest itself.\n *\n * @param {Uint8Array} digest\n * @param {HashName | HashCode} code\n * @param {number} [length]\n * @returns {Uint8Array}\n */\nfunction encode (digest, code, length) {\n if (!digest || code === undefined) {\n throw new Error('multihash encode requires at least two args: digest, code')\n }\n\n // ensure it's a hashfunction code.\n const hashfn = coerceCode(code)\n\n if (!(digest instanceof Uint8Array)) {\n throw new Error('digest should be a Uint8Array')\n }\n\n if (length == null) {\n length = digest.length\n }\n\n if (length && digest.length !== length) {\n throw new Error('digest length should be equal to specified length.')\n }\n\n const hash = varint.encode(hashfn)\n const len = varint.encode(length)\n return uint8ArrayConcat([hash, len, digest], hash.length + len.length + digest.length)\n}\n\n/**\n * Converts a hash function name into the matching code.\n * If passed a number it will return the number if it's a valid code.\n *\n * @param {HashName | number} name\n * @returns {number}\n */\nfunction coerceCode (name) {\n let code = name\n\n if (typeof name === 'string') {\n if (names[name] === undefined) {\n throw new Error(`Unrecognized hash function named: ${name}`)\n }\n code = names[name]\n }\n\n if (typeof code !== 'number') {\n throw new Error(`Hash function code should be a number. Got: ${code}`)\n }\n\n // @ts-ignore\n if (codes[code] === undefined && !isAppCode(code)) {\n throw new Error(`Unrecognized function code: ${code}`)\n }\n\n return code\n}\n\n/**\n * Checks if a code is part of the app range\n *\n * @param {number} code\n * @returns {boolean}\n */\nfunction isAppCode (code) {\n return code > 0 && code < 0x10\n}\n\n/**\n * Checks whether a multihash code is valid.\n *\n * @param {HashCode} code\n * @returns {boolean}\n */\nfunction isValidCode (code) {\n if (isAppCode(code)) {\n return true\n }\n\n if (codes[code]) {\n return true\n }\n\n return false\n}\n\n/**\n * Check if the given buffer is a valid multihash. Throws an error if it is not valid.\n *\n * @param {Uint8Array} multihash\n * @returns {void}\n * @throws {Error}\n */\nfunction validate (multihash) {\n decode(multihash) // throws if bad.\n}\n\n/**\n * Returns a prefix from a valid multihash. Throws an error if it is not valid.\n *\n * @param {Uint8Array} multihash\n * @returns {Uint8Array}\n * @throws {Error}\n */\nfunction prefix (multihash) {\n validate(multihash)\n\n return multihash.subarray(0, 2)\n}\n\nmodule.exports = {\n names,\n codes,\n toHexString,\n fromHexString,\n toB58String,\n fromB58String,\n decode,\n encode,\n coerceCode,\n isAppCode,\n validate,\n prefix,\n isValidCode\n}\n\n/**\n * @typedef { import(\"./constants\").HashCode } HashCode\n * @typedef { import(\"./constants\").HashName } HashName\n */\n","'use strict'\n\nconst { encoding: getCodec } = require('multibase')\nconst utf8Decoder = new TextDecoder('utf8')\n\n/**\n * @typedef {import('multibase/src/types').BaseName} BaseName\n */\n\n/**\n * Turns a Uint8Array of bytes into a string with each\n * character being the char code of the corresponding byte\n *\n * @param {Uint8Array} array - The array to turn into a string\n */\nfunction uint8ArrayToAsciiString (array) {\n let string = ''\n\n for (let i = 0; i < array.length; i++) {\n string += String.fromCharCode(array[i])\n }\n return string\n}\n\n/**\n * Turns a `Uint8Array` into a string.\n *\n * Supports `utf8`, `utf-8` and any encoding supported by the multibase module.\n *\n * Also `ascii` which is similar to node's 'binary' encoding.\n *\n * @param {Uint8Array} array - The array to turn into a string\n * @param {BaseName | 'utf8' | 'utf-8' | 'ascii'} [encoding=utf8] - The encoding to use\n * @returns {string}\n */\nfunction toString (array, encoding = 'utf8') {\n if (encoding === 'utf8' || encoding === 'utf-8') {\n return utf8Decoder.decode(array)\n }\n\n if (encoding === 'ascii') {\n return uint8ArrayToAsciiString(array)\n }\n\n return getCodec(encoding).encode(array)\n}\n\nmodule.exports = toString\n","'use strict'\n\n/**\n * Returns a new Uint8Array created by concatenating the passed ArrayLikes\n *\n * @param {Array>} arrays\n * @param {number} [length]\n */\nfunction concat (arrays, length) {\n if (!length) {\n length = arrays.reduce((acc, curr) => acc + curr.length, 0)\n }\n\n const output = new Uint8Array(length)\n let offset = 0\n\n for (const arr of arrays) {\n output.set(arr, offset)\n offset += arr.length\n }\n\n return output\n}\n\nmodule.exports = concat\n","'use strict'\n\nconst varint = require('varint')\nconst uint8ArrayToString = require('uint8arrays/to-string')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\n\nmodule.exports = {\n numberToUint8Array,\n uint8ArrayToNumber,\n varintUint8ArrayEncode,\n varintEncode\n}\n\n/**\n * @param {Uint8Array} buf\n */\nfunction uint8ArrayToNumber (buf) {\n return parseInt(uint8ArrayToString(buf, 'base16'), 16)\n}\n\n/**\n * @param {number} num\n */\nfunction numberToUint8Array (num) {\n let hexString = num.toString(16)\n if (hexString.length % 2 === 1) {\n hexString = '0' + hexString\n }\n return uint8ArrayFromString(hexString, 'base16')\n}\n\n/**\n * @param {Uint8Array} input\n */\nfunction varintUint8ArrayEncode (input) {\n return Uint8Array.from(varint.encode(uint8ArrayToNumber(input)))\n}\n\n/**\n * @param {number} num\n */\nfunction varintEncode (num) {\n return Uint8Array.from(varint.encode(num))\n}\n","'use strict'\n\n// @ts-ignore TODO: switch to cborg\nconst cbor = require('borc')\nconst multicodec = require('multicodec')\nconst multihashing = require('multihashing-async')\nconst { multihash } = multihashing\nconst CID = require('cids')\n// @ts-ignore\nconst isCircular = require('is-circular')\nconst uint8ArrayConcat = require('uint8arrays/concat')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\n\n/**\n * @typedef {import('cids').CIDVersion} CIDVersion\n * @typedef {import('multihashing-async').multihash.HashCode} HashCode\n */\n\n// https://github.com/ipfs/go-ipfs/issues/3570#issuecomment-273931692\nconst CID_CBOR_TAG = 42\n\n/**\n * @param {CID | string} cid\n */\nfunction tagCID (cid) {\n let buf\n\n if (typeof cid === 'string') {\n buf = new CID(cid).bytes\n } else if (CID.isCID(cid)) {\n buf = cid.bytes\n } else {\n throw new Error('Could not tag CID - was not string or CID')\n }\n\n return new cbor.Tagged(CID_CBOR_TAG, uint8ArrayConcat([\n uint8ArrayFromString('00', 'base16'), // thanks jdag\n buf\n ], 1 + buf.length))\n}\n\n/**\n * @param {any} dagNode\n */\nfunction replaceCIDbyTAG (dagNode) {\n let circular\n try {\n circular = isCircular(dagNode)\n } catch (e) {\n circular = false\n }\n if (circular) {\n throw new Error('The object passed has circular references')\n }\n\n /**\n * @param {any} obj\n * @returns {any}\n */\n function transform (obj) {\n if (!obj || obj instanceof Uint8Array || typeof obj === 'string') {\n return obj\n }\n\n if (Array.isArray(obj)) {\n return obj.map(transform)\n }\n\n if (CID.isCID(obj)) {\n return tagCID(obj)\n }\n\n const keys = Object.keys(obj)\n\n if (keys.length > 0) {\n // Recursive transform\n /** @type {Record} */\n const out = {}\n keys.forEach((key) => {\n if (typeof obj[key] === 'object') {\n out[key] = transform(obj[key])\n } else {\n out[key] = obj[key]\n }\n })\n return out\n } else {\n return obj\n }\n }\n\n return transform(dagNode)\n}\n\nconst codec = multicodec.DAG_CBOR\nconst defaultHashAlg = multihash.names['sha2-256']\n\nconst defaultTags = {\n /**\n * @param {Uint8Array} val\n */\n [CID_CBOR_TAG]: (val) => {\n // remove that 0\n val = val.slice(1)\n return new CID(val)\n }\n}\nconst defaultSize = 64 * 1024 // current decoder heap size, 64 Kb\nlet currentSize = defaultSize\nconst defaultMaxSize = 64 * 1024 * 1024 // max heap size when auto-growing, 64 Mb\nlet maxSize = defaultMaxSize\n/** @type {cbor.Decoder} */\nlet decoder\n\n/**\n * Configure the underlying CBOR decoder.\n *\n * @param {Object} [options] - The options the decoder takes. The decoder will reset to the defaul values if no options are given.\n * @param {number} [options.size=65536] - The current heap size used in CBOR parsing, this may grow automatically as larger blocks are encountered up to `maxSize`\n * @param {number} [options.maxSize=67108864] - The maximum size the CBOR parsing heap is allowed to grow to before `dagCBOR.util.deserialize()` returns an error\n * @param {Object} [options.tags] - An object whose keys are CBOR tag numbers and values are transform functions that accept a `value` and return a decoded representation of that `value`\n */\nfunction configureDecoder (options) {\n let tags = defaultTags\n\n if (options) {\n if (typeof options.size === 'number') {\n currentSize = options.size\n }\n if (typeof options.maxSize === 'number') {\n maxSize = options.maxSize\n }\n if (options.tags) {\n tags = Object.assign({}, defaultTags, options && options.tags)\n }\n } else {\n // no options, reset to defaults\n currentSize = defaultSize\n maxSize = defaultMaxSize\n }\n\n const decoderOptions = {\n tags,\n size: currentSize\n }\n\n decoder = new cbor.Decoder(decoderOptions)\n // borc edits opts.size in-place so we can capture _actual_ size\n currentSize = decoderOptions.size\n}\n\nconfigureDecoder() // Setup default cbor.Decoder\n\n/**\n * Serialize internal representation into a binary CBOR block.\n *\n * @param {Object} node - Internal representation of a CBOR block\n * @returns {Uint8Array} - The encoded binary representation\n */\nfunction serialize (node) {\n const nodeTagged = replaceCIDbyTAG(node)\n const serialized = cbor.encode(nodeTagged)\n\n return serialized\n}\n\n/**\n * Deserialize CBOR block into the internal representation.\n *\n * @param {Uint8Array} data - Binary representation of a CBOR block\n * @returns {any} - An object that conforms to the IPLD Data Model\n */\nfunction deserialize (data) {\n if (data.length > currentSize && data.length <= maxSize) {\n configureDecoder({ size: data.length })\n }\n\n if (data.length > currentSize) {\n throw new Error('Data is too large to deserialize with current decoder')\n }\n\n // borc will decode back-to-back objects into an implicit top-level array, we\n // strictly want to only see a single explicit top-level object\n const all = decoder.decodeAll(data)\n if (all.length !== 1) {\n throw new Error('Extraneous CBOR data found beyond initial top-level object')\n }\n\n return all[0]\n}\n\n/**\n * Calculate the CID of the binary blob.\n *\n * @param {Uint8Array} binaryBlob - Encoded IPLD Node\n * @param {Object} [userOptions] - Options to create the CID\n * @param {CIDVersion} [userOptions.cidVersion=1] - CID version number\n * @param {HashCode} [userOptions.hashAlg=multihash.names['sha2-256']] - Defaults to the defaultHashAlg of the format\n */\nasync function cid (binaryBlob, userOptions = {}) {\n const options = {\n cidVersion: userOptions.cidVersion == null ? 1 : userOptions.cidVersion,\n hashAlg: userOptions.hashAlg == null ? module.exports.defaultHashAlg : userOptions.hashAlg\n }\n\n const hashName = multihash.codes[options.hashAlg]\n const hash = await multihashing(binaryBlob, hashName)\n const codecName = multicodec.getNameFromCode(module.exports.codec)\n const cid = new CID(options.cidVersion, codecName, hash)\n\n return cid\n}\n\nmodule.exports = {\n codec,\n defaultHashAlg,\n configureDecoder,\n serialize,\n deserialize,\n cid\n}\n","'use strict'\n\nconst errcode = require('err-code')\nconst multihash = require('multihashes')\nconst crypto = require('./crypto')\nconst equals = require('uint8arrays/equals')\n\n/**\n * @typedef {import(\"./types\").Digest} Digest\n * @typedef {import(\"multihashes\").HashName} HashName\n */\n\n/**\n * Hash the given `bytes` using the algorithm specified by `alg`.\n *\n * @param {Uint8Array} bytes - The value to hash.\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @param {number} [length] - Optionally trim the result to this length.\n * @returns {Promise}\n */\nasync function Multihashing (bytes, alg, length) {\n const digest = await Multihashing.digest(bytes, alg, length)\n return multihash.encode(digest, alg, length)\n}\n\n/**\n * Expose multihash itself, to avoid silly double requires.\n */\nMultihashing.multihash = multihash\n\n/**\n * @param {Uint8Array} bytes - The value to hash.\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @param {number} [length] - Optionally trim the result to this length.\n * @returns {Promise}\n */\nMultihashing.digest = async (bytes, alg, length) => {\n const hash = Multihashing.createHash(alg)\n const digest = await hash(bytes)\n return length ? digest.slice(0, length) : digest\n}\n\n/**\n * Creates a function that hashes with the given algorithm\n *\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @returns {Digest} - The hash function corresponding to `alg`\n */\nMultihashing.createHash = function (alg) {\n if (!alg) {\n const e = errcode(new Error('hash algorithm must be specified'), 'ERR_HASH_ALGORITHM_NOT_SPECIFIED')\n throw e\n }\n\n const code = multihash.coerceCode(alg)\n if (!Multihashing.functions[code]) {\n throw errcode(new Error(`multihash function '${alg}' not yet supported`), 'ERR_HASH_ALGORITHM_NOT_SUPPORTED')\n }\n\n return Multihashing.functions[code]\n}\n\n/**\n * Mapping of multihash codes to their hashing functions.\n *\n * @type {Record}\n */\n// @ts-ignore - most of those functions aren't typed\nMultihashing.functions = {\n // identity\n 0x00: crypto.identity,\n // sha1\n 0x11: crypto.sha1,\n // sha2-256\n 0x12: crypto.sha2256,\n // sha2-512\n 0x13: crypto.sha2512,\n // sha3-512\n 0x14: crypto.sha3512,\n // sha3-384\n 0x15: crypto.sha3384,\n // sha3-256\n 0x16: crypto.sha3256,\n // sha3-224\n 0x17: crypto.sha3224,\n // shake-128\n 0x18: crypto.shake128,\n // shake-256\n 0x19: crypto.shake256,\n // keccak-224\n 0x1A: crypto.keccak224,\n // keccak-256\n 0x1B: crypto.keccak256,\n // keccak-384\n 0x1C: crypto.keccak384,\n // keccak-512\n 0x1D: crypto.keccak512,\n // murmur3-128\n 0x22: crypto.murmur3128,\n // murmur3-32\n 0x23: crypto.murmur332,\n // dbl-sha2-256\n 0x56: crypto.dblSha2256\n}\n\n// add blake functions\ncrypto.addBlake(Multihashing.functions)\n\n/**\n * @param {Uint8Array} bytes\n * @param {Uint8Array} hash\n * @returns {Promise}\n */\nMultihashing.validate = async (bytes, hash) => {\n const newHash = await Multihashing(bytes, multihash.decode(hash).name)\n\n return equals(hash, newHash)\n}\n\nmodule.exports = Multihashing\n","'use strict'\n\nconst multihashing = require('multihashing-async')\nconst CID = require('cids')\nconst multicodec = require('multicodec')\nconst { Buffer } = require('buffer')\nconst uint8ArrayToString = require('uint8arrays/to-string')\n\nconst gitUtil = require('./util/util')\n\nconst commit = require('./util/commit')\nconst tag = require('./util/tag')\nconst tree = require('./util/tree')\n\nconst codec = multicodec.GIT_RAW\nconst defaultHashAlg = multicodec.SHA1\n\n/**\n * Serialize internal representation into a binary Git block.\n *\n * @param {GitBlock} dagNode - Internal representation of a Git block\n * @returns {Uint8Array}\n */\nfunction serialize (dagNode) {\n if (dagNode === null) {\n throw new Error('dagNode passed to serialize was null')\n }\n\n if (dagNode instanceof Uint8Array) {\n if (uint8ArrayToString(dagNode.slice(0, 4)) === 'blob') {\n return dagNode\n } else {\n throw new Error('unexpected dagNode passed to serialize')\n }\n }\n\n switch (dagNode.gitType) {\n case 'commit':\n return commit.serialize(dagNode)\n case 'tag':\n return tag.serialize(dagNode)\n default:\n // assume tree as a file named 'type' is legal\n return tree.serialize(dagNode)\n }\n}\n\n/**\n * Deserialize Git block into the internal representation.\n *\n * @param {Uint8Array} data - Binary representation of a Git block.\n */\nfunction deserialize (data) {\n if (!Buffer.isBuffer(data)) {\n data = Buffer.from(data.buffer, data.byteOffset, data.byteLength)\n }\n\n const headLen = gitUtil.find(data, 0)\n const head = data.slice(0, headLen).toString()\n const typeLen = head.match(/([^ ]+) (\\d+)/)\n if (!typeLen) {\n throw new Error('invalid object header')\n }\n\n switch (typeLen[1]) {\n case 'blob':\n return data\n case 'commit':\n return commit.deserialize(data.slice(headLen + 1))\n case 'tag':\n return tag.deserialize(data.slice(headLen + 1))\n case 'tree':\n return tree.deserialize(data.slice(headLen + 1))\n default:\n throw new Error('unknown object type ' + typeLen[1])\n }\n}\n\n/**\n * Calculate the CID of the binary blob.\n *\n * @param {Object} binaryBlob - Encoded IPLD Node\n * @param {Object} [userOptions] - Options to create the CID\n * @param {number} [userOptions.cidVersion=1] - CID version number\n * @param {string} [userOptions.hashAlg] - Defaults to the defaultHashAlg of the format\n */\nasync function cid (binaryBlob, userOptions) {\n const defaultOptions = { cidVersion: 1, hashAlg: defaultHashAlg }\n const options = Object.assign(defaultOptions, userOptions)\n\n const multihash = await multihashing(binaryBlob, options.hashAlg)\n const codecName = multicodec.getNameFromCode(codec)\n const cid = new CID(options.cidVersion, codecName, multihash)\n\n return cid\n}\n\nmodule.exports = {\n codec,\n defaultHashAlg,\n serialize,\n deserialize,\n cid\n}\n","'use strict'\n\nconst errcode = require('err-code')\nconst multihash = require('multihashes')\nconst crypto = require('./crypto')\nconst equals = require('uint8arrays/equals')\n\n/**\n * @typedef {import(\"./types\").Digest} Digest\n * @typedef {import(\"multihashes\").HashName} HashName\n */\n\n/**\n * Hash the given `bytes` using the algorithm specified by `alg`.\n *\n * @param {Uint8Array} bytes - The value to hash.\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @param {number} [length] - Optionally trim the result to this length.\n * @returns {Promise}\n */\nasync function Multihashing (bytes, alg, length) {\n const digest = await Multihashing.digest(bytes, alg, length)\n return multihash.encode(digest, alg, length)\n}\n\n/**\n * Expose multihash itself, to avoid silly double requires.\n */\nMultihashing.multihash = multihash\n\n/**\n * @param {Uint8Array} bytes - The value to hash.\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @param {number} [length] - Optionally trim the result to this length.\n * @returns {Promise}\n */\nMultihashing.digest = async (bytes, alg, length) => {\n const hash = Multihashing.createHash(alg)\n const digest = await hash(bytes)\n return length ? digest.slice(0, length) : digest\n}\n\n/**\n * Creates a function that hashes with the given algorithm\n *\n * @param {HashName} alg - The algorithm to use eg 'sha1'\n * @returns {Digest} - The hash function corresponding to `alg`\n */\nMultihashing.createHash = function (alg) {\n if (!alg) {\n const e = errcode(new Error('hash algorithm must be specified'), 'ERR_HASH_ALGORITHM_NOT_SPECIFIED')\n throw e\n }\n\n const code = multihash.coerceCode(alg)\n if (!Multihashing.functions[code]) {\n throw errcode(new Error(`multihash function '${alg}' not yet supported`), 'ERR_HASH_ALGORITHM_NOT_SUPPORTED')\n }\n\n return Multihashing.functions[code]\n}\n\n/**\n * Mapping of multihash codes to their hashing functions.\n *\n * @type {Record}\n */\n// @ts-ignore - most of those functions aren't typed\nMultihashing.functions = {\n // identity\n 0x00: crypto.identity,\n // sha1\n 0x11: crypto.sha1,\n // sha2-256\n 0x12: crypto.sha2256,\n // sha2-512\n 0x13: crypto.sha2512,\n // sha3-512\n 0x14: crypto.sha3512,\n // sha3-384\n 0x15: crypto.sha3384,\n // sha3-256\n 0x16: crypto.sha3256,\n // sha3-224\n 0x17: crypto.sha3224,\n // shake-128\n 0x18: crypto.shake128,\n // shake-256\n 0x19: crypto.shake256,\n // keccak-224\n 0x1A: crypto.keccak224,\n // keccak-256\n 0x1B: crypto.keccak256,\n // keccak-384\n 0x1C: crypto.keccak384,\n // keccak-512\n 0x1D: crypto.keccak512,\n // murmur3-128\n 0x22: crypto.murmur3128,\n // murmur3-32\n 0x23: crypto.murmur332,\n // dbl-sha2-256\n 0x56: crypto.dblSha2256\n}\n\n// add blake functions\ncrypto.addBlake(Multihashing.functions)\n\n/**\n * @param {Uint8Array} bytes\n * @param {Uint8Array} hash\n * @returns {Promise}\n */\nMultihashing.validate = async (bytes, hash) => {\n const newHash = await Multihashing(bytes, multihash.decode(hash).name)\n\n return equals(hash, newHash)\n}\n\nmodule.exports = Multihashing\n","/**\n * Multihash implementation in JavaScript.\n */\n'use strict'\n\nconst multibase = require('multibase')\nconst varint = require('varint')\nconst { names } = require('./constants')\nconst uint8ArrayToString = require('uint8arrays/to-string')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\nconst uint8ArrayConcat = require('uint8arrays/concat')\n\nconst codes = /** @type {import('./types').CodeNameMap} */({})\n\n// eslint-disable-next-line guard-for-in\nfor (const key in names) {\n const name = /** @type {HashName} */(key)\n codes[names[name]] = name\n}\nObject.freeze(codes)\n\n/**\n * Convert the given multihash to a hex encoded string.\n *\n * @param {Uint8Array} hash\n * @returns {string}\n */\nfunction toHexString (hash) {\n if (!(hash instanceof Uint8Array)) {\n throw new Error('must be passed a Uint8Array')\n }\n\n return uint8ArrayToString(hash, 'base16')\n}\n\n/**\n * Convert the given hex encoded string to a multihash.\n *\n * @param {string} hash\n * @returns {Uint8Array}\n */\nfunction fromHexString (hash) {\n return uint8ArrayFromString(hash, 'base16')\n}\n\n/**\n * Convert the given multihash to a base58 encoded string.\n *\n * @param {Uint8Array} hash\n * @returns {string}\n */\nfunction toB58String (hash) {\n if (!(hash instanceof Uint8Array)) {\n throw new Error('must be passed a Uint8Array')\n }\n\n return uint8ArrayToString(multibase.encode('base58btc', hash)).slice(1)\n}\n\n/**\n * Convert the given base58 encoded string to a multihash.\n *\n * @param {string|Uint8Array} hash\n * @returns {Uint8Array}\n */\nfunction fromB58String (hash) {\n const encoded = hash instanceof Uint8Array\n ? uint8ArrayToString(hash)\n : hash\n\n return multibase.decode('z' + encoded)\n}\n\n/**\n * Decode a hash from the given multihash.\n *\n * @param {Uint8Array} bytes\n * @returns {{code: HashCode, name: HashName, length: number, digest: Uint8Array}} result\n */\nfunction decode (bytes) {\n if (!(bytes instanceof Uint8Array)) {\n throw new Error('multihash must be a Uint8Array')\n }\n\n if (bytes.length < 2) {\n throw new Error('multihash too short. must be > 2 bytes.')\n }\n\n const code = /** @type {HashCode} */(varint.decode(bytes))\n if (!isValidCode(code)) {\n throw new Error(`multihash unknown function code: 0x${code.toString(16)}`)\n }\n bytes = bytes.slice(varint.decode.bytes)\n\n const len = varint.decode(bytes)\n if (len < 0) {\n throw new Error(`multihash invalid length: ${len}`)\n }\n bytes = bytes.slice(varint.decode.bytes)\n\n if (bytes.length !== len) {\n throw new Error(`multihash length inconsistent: 0x${uint8ArrayToString(bytes, 'base16')}`)\n }\n\n return {\n code,\n name: codes[code],\n length: len,\n digest: bytes\n }\n}\n\n/**\n * Encode a hash digest along with the specified function code.\n *\n * > **Note:** the length is derived from the length of the digest itself.\n *\n * @param {Uint8Array} digest\n * @param {HashName | HashCode} code\n * @param {number} [length]\n * @returns {Uint8Array}\n */\nfunction encode (digest, code, length) {\n if (!digest || code === undefined) {\n throw new Error('multihash encode requires at least two args: digest, code')\n }\n\n // ensure it's a hashfunction code.\n const hashfn = coerceCode(code)\n\n if (!(digest instanceof Uint8Array)) {\n throw new Error('digest should be a Uint8Array')\n }\n\n if (length == null) {\n length = digest.length\n }\n\n if (length && digest.length !== length) {\n throw new Error('digest length should be equal to specified length.')\n }\n\n const hash = varint.encode(hashfn)\n const len = varint.encode(length)\n return uint8ArrayConcat([hash, len, digest], hash.length + len.length + digest.length)\n}\n\n/**\n * Converts a hash function name into the matching code.\n * If passed a number it will return the number if it's a valid code.\n *\n * @param {HashName | number} name\n * @returns {number}\n */\nfunction coerceCode (name) {\n let code = name\n\n if (typeof name === 'string') {\n if (names[name] === undefined) {\n throw new Error(`Unrecognized hash function named: ${name}`)\n }\n code = names[name]\n }\n\n if (typeof code !== 'number') {\n throw new Error(`Hash function code should be a number. Got: ${code}`)\n }\n\n // @ts-ignore\n if (codes[code] === undefined && !isAppCode(code)) {\n throw new Error(`Unrecognized function code: ${code}`)\n }\n\n return code\n}\n\n/**\n * Checks if a code is part of the app range\n *\n * @param {number} code\n * @returns {boolean}\n */\nfunction isAppCode (code) {\n return code > 0 && code < 0x10\n}\n\n/**\n * Checks whether a multihash code is valid.\n *\n * @param {HashCode} code\n * @returns {boolean}\n */\nfunction isValidCode (code) {\n if (isAppCode(code)) {\n return true\n }\n\n if (codes[code]) {\n return true\n }\n\n return false\n}\n\n/**\n * Check if the given buffer is a valid multihash. Throws an error if it is not valid.\n *\n * @param {Uint8Array} multihash\n * @returns {void}\n * @throws {Error}\n */\nfunction validate (multihash) {\n decode(multihash) // throws if bad.\n}\n\n/**\n * Returns a prefix from a valid multihash. Throws an error if it is not valid.\n *\n * @param {Uint8Array} multihash\n * @returns {Uint8Array}\n * @throws {Error}\n */\nfunction prefix (multihash) {\n validate(multihash)\n\n return multihash.subarray(0, 2)\n}\n\nmodule.exports = {\n names,\n codes,\n toHexString,\n fromHexString,\n toB58String,\n fromB58String,\n decode,\n encode,\n coerceCode,\n isAppCode,\n validate,\n prefix,\n isValidCode\n}\n\n/**\n * @typedef { import(\"./constants\").HashCode } HashCode\n * @typedef { import(\"./constants\").HashName } HashName\n */\n","'use strict'\n\n/**\n * Returns a new Uint8Array created by concatenating the passed ArrayLikes\n *\n * @param {Array>} arrays\n * @param {number} [length]\n */\nfunction concat (arrays, length) {\n if (!length) {\n length = arrays.reduce((acc, curr) => acc + curr.length, 0)\n }\n\n const output = new Uint8Array(length)\n let offset = 0\n\n for (const arr of arrays) {\n output.set(arr, offset)\n offset += arr.length\n }\n\n return output\n}\n\nmodule.exports = concat\n","'use strict'\n\nconst varint = require('varint')\nconst uint8ArrayToString = require('uint8arrays/to-string')\nconst uint8ArrayFromString = require('uint8arrays/from-string')\n\nmodule.exports = {\n numberToUint8Array,\n uint8ArrayToNumber,\n varintUint8ArrayEncode,\n varintEncode\n}\n\n/**\n * @param {Uint8Array} buf\n */\nfunction uint8ArrayToNumber (buf) {\n return parseInt(uint8ArrayToString(buf, 'base16'), 16)\n}\n\n/**\n * @param {number} num\n */\nfunction numberToUint8Array (num) {\n let hexString = num.toString(16)\n if (hexString.length % 2 === 1) {\n hexString = '0' + hexString\n }\n return uint8ArrayFromString(hexString, 'base16')\n}\n\n/**\n * @param {Uint8Array} input\n */\nfunction varintUint8ArrayEncode (input) {\n return Uint8Array.from(varint.encode(uint8ArrayToNumber(input)))\n}\n\n/**\n * @param {number} num\n */\nfunction varintEncode (num) {\n return Uint8Array.from(varint.encode(num))\n}\n","'use strict'\nconst EthAccount = require('ethereumjs-account').default\nconst multicodec = require('multicodec')\nconst { Buffer } = require('buffer')\n\nconst cidFromHash = require('../util/cidFromHash')\nconst createResolver = require('../util/createResolver')\nconst emptyCodeHash = require('../util/emptyCodeHash')\n\nconst deserialize = (serialized) => {\n const ethObj = new EthAccount(serialized)\n\n const deserialized = {\n balance: ethObj.balance,\n code: emptyCodeHash.equals(ethObj.codeHash)\n ? Buffer.alloc(0)\n : cidFromHash(multicodec.RAW, ethObj.codeHash),\n codeHash: ethObj.codeHash,\n isEmpty: ethObj.isEmpty(),\n isContract: ethObj.isContract(),\n nonce: ethObj.nonce,\n stateRoot: ethObj.stateRoot,\n storage: cidFromHash(multicodec.ETH_STORAGE_TRIE, ethObj.stateRoot),\n _ethObj: ethObj\n }\n\n Object.defineProperty(deserialized, '_ethObj', { enumerable: false })\n\n return deserialized\n}\n\nmodule.exports = createResolver(multicodec.ETH_ACCOUNT_SNAPSHOT, deserialize)\n","module.exports = require('./lib')(require('./lib/elliptic'))\n","'use strict';\n\nvar utils = exports;\n\nfunction toArray(msg, enc) {\n if (Array.isArray(msg))\n return msg.slice();\n if (!msg)\n return [];\n var res = [];\n if (typeof msg !== 'string') {\n for (var i = 0; i < msg.length; i++)\n res[i] = msg[i] | 0;\n return res;\n }\n if (enc === 'hex') {\n msg = msg.replace(/[^a-z0-9]+/ig, '');\n if (msg.length % 2 !== 0)\n msg = '0' + msg;\n for (var i = 0; i < msg.length; i += 2)\n res.push(parseInt(msg[i] + msg[i + 1], 16));\n } else {\n for (var i = 0; i < msg.length; i++) {\n var c = msg.charCodeAt(i);\n var hi = c >> 8;\n var lo = c & 0xff;\n if (hi)\n res.push(hi, lo);\n else\n res.push(lo);\n }\n }\n return res;\n}\nutils.toArray = toArray;\n\nfunction zero2(word) {\n if (word.length === 1)\n return '0' + word;\n else\n return word;\n}\nutils.zero2 = zero2;\n\nfunction toHex(msg) {\n var res = '';\n for (var i = 0; i < msg.length; i++)\n res += zero2(msg[i].toString(16));\n return res;\n}\nutils.toHex = toHex;\n\nutils.encode = function encode(arr, enc) {\n if (enc === 'hex')\n return toHex(arr);\n else\n return arr;\n};\n","var r;\n\nmodule.exports = function rand(len) {\n if (!r)\n r = new Rand(null);\n\n return r.generate(len);\n};\n\nfunction Rand(rand) {\n this.rand = rand;\n}\nmodule.exports.Rand = Rand;\n\nRand.prototype.generate = function generate(len) {\n return this._rand(len);\n};\n\n// Emulate crypto API using randy\nRand.prototype._rand = function _rand(n) {\n if (this.rand.getBytes)\n return this.rand.getBytes(n);\n\n var res = new Uint8Array(n);\n for (var i = 0; i < res.length; i++)\n res[i] = this.rand.getByte();\n return res;\n};\n\nif (typeof self === 'object') {\n if (self.crypto && self.crypto.getRandomValues) {\n // Modern browsers\n Rand.prototype._rand = function _rand(n) {\n var arr = new Uint8Array(n);\n self.crypto.getRandomValues(arr);\n return arr;\n };\n } else if (self.msCrypto && self.msCrypto.getRandomValues) {\n // IE\n Rand.prototype._rand = function _rand(n) {\n var arr = new Uint8Array(n);\n self.msCrypto.getRandomValues(arr);\n return arr;\n };\n\n // Safari's WebWorkers do not have `crypto`\n } else if (typeof window === 'object') {\n // Old junk\n Rand.prototype._rand = function() {\n throw new Error('Not implemented yet');\n };\n }\n} else {\n // Node.js or Web worker with no crypto support\n try {\n var crypto = require('crypto');\n if (typeof crypto.randomBytes !== 'function')\n throw new Error('Not supported');\n\n Rand.prototype._rand = function _rand(n) {\n return crypto.randomBytes(n);\n };\n } catch (e) {\n }\n}\n","'use strict';\n\nvar curve = exports;\n\ncurve.base = require('./base');\ncurve.short = require('./short');\ncurve.mont = require('./mont');\ncurve.edwards = require('./edwards');\n","'use strict';\n\nvar utils = require('../utils');\nvar rotr32 = utils.rotr32;\n\nfunction ft_1(s, x, y, z) {\n if (s === 0)\n return ch32(x, y, z);\n if (s === 1 || s === 3)\n return p32(x, y, z);\n if (s === 2)\n return maj32(x, y, z);\n}\nexports.ft_1 = ft_1;\n\nfunction ch32(x, y, z) {\n return (x & y) ^ ((~x) & z);\n}\nexports.ch32 = ch32;\n\nfunction maj32(x, y, z) {\n return (x & y) ^ (x & z) ^ (y & z);\n}\nexports.maj32 = maj32;\n\nfunction p32(x, y, z) {\n return x ^ y ^ z;\n}\nexports.p32 = p32;\n\nfunction s0_256(x) {\n return rotr32(x, 2) ^ rotr32(x, 13) ^ rotr32(x, 22);\n}\nexports.s0_256 = s0_256;\n\nfunction s1_256(x) {\n return rotr32(x, 6) ^ rotr32(x, 11) ^ rotr32(x, 25);\n}\nexports.s1_256 = s1_256;\n\nfunction g0_256(x) {\n return rotr32(x, 7) ^ rotr32(x, 18) ^ (x >>> 3);\n}\nexports.g0_256 = g0_256;\n\nfunction g1_256(x) {\n return rotr32(x, 17) ^ rotr32(x, 19) ^ (x >>> 10);\n}\nexports.g1_256 = g1_256;\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar shaCommon = require('./common');\nvar assert = require('minimalistic-assert');\n\nvar sum32 = utils.sum32;\nvar sum32_4 = utils.sum32_4;\nvar sum32_5 = utils.sum32_5;\nvar ch32 = shaCommon.ch32;\nvar maj32 = shaCommon.maj32;\nvar s0_256 = shaCommon.s0_256;\nvar s1_256 = shaCommon.s1_256;\nvar g0_256 = shaCommon.g0_256;\nvar g1_256 = shaCommon.g1_256;\n\nvar BlockHash = common.BlockHash;\n\nvar sha256_K = [\n 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5,\n 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,\n 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,\n 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,\n 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc,\n 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,\n 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7,\n 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,\n 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,\n 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,\n 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3,\n 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,\n 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5,\n 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,\n 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,\n 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2\n];\n\nfunction SHA256() {\n if (!(this instanceof SHA256))\n return new SHA256();\n\n BlockHash.call(this);\n this.h = [\n 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,\n 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19\n ];\n this.k = sha256_K;\n this.W = new Array(64);\n}\nutils.inherits(SHA256, BlockHash);\nmodule.exports = SHA256;\n\nSHA256.blockSize = 512;\nSHA256.outSize = 256;\nSHA256.hmacStrength = 192;\nSHA256.padLength = 64;\n\nSHA256.prototype._update = function _update(msg, start) {\n var W = this.W;\n\n for (var i = 0; i < 16; i++)\n W[i] = msg[start + i];\n for (; i < W.length; i++)\n W[i] = sum32_4(g1_256(W[i - 2]), W[i - 7], g0_256(W[i - 15]), W[i - 16]);\n\n var a = this.h[0];\n var b = this.h[1];\n var c = this.h[2];\n var d = this.h[3];\n var e = this.h[4];\n var f = this.h[5];\n var g = this.h[6];\n var h = this.h[7];\n\n assert(this.k.length === W.length);\n for (i = 0; i < W.length; i++) {\n var T1 = sum32_5(h, s1_256(e), ch32(e, f, g), this.k[i], W[i]);\n var T2 = sum32(s0_256(a), maj32(a, b, c));\n h = g;\n g = f;\n f = e;\n e = sum32(d, T1);\n d = c;\n c = b;\n b = a;\n a = sum32(T1, T2);\n }\n\n this.h[0] = sum32(this.h[0], a);\n this.h[1] = sum32(this.h[1], b);\n this.h[2] = sum32(this.h[2], c);\n this.h[3] = sum32(this.h[3], d);\n this.h[4] = sum32(this.h[4], e);\n this.h[5] = sum32(this.h[5], f);\n this.h[6] = sum32(this.h[6], g);\n this.h[7] = sum32(this.h[7], h);\n};\n\nSHA256.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar assert = require('minimalistic-assert');\n\nvar rotr64_hi = utils.rotr64_hi;\nvar rotr64_lo = utils.rotr64_lo;\nvar shr64_hi = utils.shr64_hi;\nvar shr64_lo = utils.shr64_lo;\nvar sum64 = utils.sum64;\nvar sum64_hi = utils.sum64_hi;\nvar sum64_lo = utils.sum64_lo;\nvar sum64_4_hi = utils.sum64_4_hi;\nvar sum64_4_lo = utils.sum64_4_lo;\nvar sum64_5_hi = utils.sum64_5_hi;\nvar sum64_5_lo = utils.sum64_5_lo;\n\nvar BlockHash = common.BlockHash;\n\nvar sha512_K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n];\n\nfunction SHA512() {\n if (!(this instanceof SHA512))\n return new SHA512();\n\n BlockHash.call(this);\n this.h = [\n 0x6a09e667, 0xf3bcc908,\n 0xbb67ae85, 0x84caa73b,\n 0x3c6ef372, 0xfe94f82b,\n 0xa54ff53a, 0x5f1d36f1,\n 0x510e527f, 0xade682d1,\n 0x9b05688c, 0x2b3e6c1f,\n 0x1f83d9ab, 0xfb41bd6b,\n 0x5be0cd19, 0x137e2179 ];\n this.k = sha512_K;\n this.W = new Array(160);\n}\nutils.inherits(SHA512, BlockHash);\nmodule.exports = SHA512;\n\nSHA512.blockSize = 1024;\nSHA512.outSize = 512;\nSHA512.hmacStrength = 192;\nSHA512.padLength = 128;\n\nSHA512.prototype._prepareBlock = function _prepareBlock(msg, start) {\n var W = this.W;\n\n // 32 x 32bit words\n for (var i = 0; i < 32; i++)\n W[i] = msg[start + i];\n for (; i < W.length; i += 2) {\n var c0_hi = g1_512_hi(W[i - 4], W[i - 3]); // i - 2\n var c0_lo = g1_512_lo(W[i - 4], W[i - 3]);\n var c1_hi = W[i - 14]; // i - 7\n var c1_lo = W[i - 13];\n var c2_hi = g0_512_hi(W[i - 30], W[i - 29]); // i - 15\n var c2_lo = g0_512_lo(W[i - 30], W[i - 29]);\n var c3_hi = W[i - 32]; // i - 16\n var c3_lo = W[i - 31];\n\n W[i] = sum64_4_hi(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo);\n W[i + 1] = sum64_4_lo(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo);\n }\n};\n\nSHA512.prototype._update = function _update(msg, start) {\n this._prepareBlock(msg, start);\n\n var W = this.W;\n\n var ah = this.h[0];\n var al = this.h[1];\n var bh = this.h[2];\n var bl = this.h[3];\n var ch = this.h[4];\n var cl = this.h[5];\n var dh = this.h[6];\n var dl = this.h[7];\n var eh = this.h[8];\n var el = this.h[9];\n var fh = this.h[10];\n var fl = this.h[11];\n var gh = this.h[12];\n var gl = this.h[13];\n var hh = this.h[14];\n var hl = this.h[15];\n\n assert(this.k.length === W.length);\n for (var i = 0; i < W.length; i += 2) {\n var c0_hi = hh;\n var c0_lo = hl;\n var c1_hi = s1_512_hi(eh, el);\n var c1_lo = s1_512_lo(eh, el);\n var c2_hi = ch64_hi(eh, el, fh, fl, gh, gl);\n var c2_lo = ch64_lo(eh, el, fh, fl, gh, gl);\n var c3_hi = this.k[i];\n var c3_lo = this.k[i + 1];\n var c4_hi = W[i];\n var c4_lo = W[i + 1];\n\n var T1_hi = sum64_5_hi(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo,\n c4_hi, c4_lo);\n var T1_lo = sum64_5_lo(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo,\n c4_hi, c4_lo);\n\n c0_hi = s0_512_hi(ah, al);\n c0_lo = s0_512_lo(ah, al);\n c1_hi = maj64_hi(ah, al, bh, bl, ch, cl);\n c1_lo = maj64_lo(ah, al, bh, bl, ch, cl);\n\n var T2_hi = sum64_hi(c0_hi, c0_lo, c1_hi, c1_lo);\n var T2_lo = sum64_lo(c0_hi, c0_lo, c1_hi, c1_lo);\n\n hh = gh;\n hl = gl;\n\n gh = fh;\n gl = fl;\n\n fh = eh;\n fl = el;\n\n eh = sum64_hi(dh, dl, T1_hi, T1_lo);\n el = sum64_lo(dl, dl, T1_hi, T1_lo);\n\n dh = ch;\n dl = cl;\n\n ch = bh;\n cl = bl;\n\n bh = ah;\n bl = al;\n\n ah = sum64_hi(T1_hi, T1_lo, T2_hi, T2_lo);\n al = sum64_lo(T1_hi, T1_lo, T2_hi, T2_lo);\n }\n\n sum64(this.h, 0, ah, al);\n sum64(this.h, 2, bh, bl);\n sum64(this.h, 4, ch, cl);\n sum64(this.h, 6, dh, dl);\n sum64(this.h, 8, eh, el);\n sum64(this.h, 10, fh, fl);\n sum64(this.h, 12, gh, gl);\n sum64(this.h, 14, hh, hl);\n};\n\nSHA512.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n\nfunction ch64_hi(xh, xl, yh, yl, zh) {\n var r = (xh & yh) ^ ((~xh) & zh);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction ch64_lo(xh, xl, yh, yl, zh, zl) {\n var r = (xl & yl) ^ ((~xl) & zl);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction maj64_hi(xh, xl, yh, yl, zh) {\n var r = (xh & yh) ^ (xh & zh) ^ (yh & zh);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction maj64_lo(xh, xl, yh, yl, zh, zl) {\n var r = (xl & yl) ^ (xl & zl) ^ (yl & zl);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s0_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 28);\n var c1_hi = rotr64_hi(xl, xh, 2); // 34\n var c2_hi = rotr64_hi(xl, xh, 7); // 39\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s0_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 28);\n var c1_lo = rotr64_lo(xl, xh, 2); // 34\n var c2_lo = rotr64_lo(xl, xh, 7); // 39\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s1_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 14);\n var c1_hi = rotr64_hi(xh, xl, 18);\n var c2_hi = rotr64_hi(xl, xh, 9); // 41\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s1_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 14);\n var c1_lo = rotr64_lo(xh, xl, 18);\n var c2_lo = rotr64_lo(xl, xh, 9); // 41\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g0_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 1);\n var c1_hi = rotr64_hi(xh, xl, 8);\n var c2_hi = shr64_hi(xh, xl, 7);\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g0_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 1);\n var c1_lo = rotr64_lo(xh, xl, 8);\n var c2_lo = shr64_lo(xh, xl, 7);\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g1_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 19);\n var c1_hi = rotr64_hi(xl, xh, 29); // 61\n var c2_hi = shr64_hi(xh, xl, 6);\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g1_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 19);\n var c1_lo = rotr64_lo(xl, xh, 29); // 61\n var c2_lo = shr64_lo(xh, xl, 6);\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n","/**\n * Returns a `Boolean` on whether or not the a `String` starts with '0x'\n * @param {String} str the string input value\n * @return {Boolean} a boolean if it is or is not hex prefixed\n * @throws if the str input is not a string\n */\nmodule.exports = function isHexPrefixed(str) {\n if (typeof str !== 'string') {\n throw new Error(\"[is-hex-prefixed] value must be type 'string', is currently type \" + (typeof str) + \", while checking isHexPrefixed.\");\n }\n\n return str.slice(0, 2) === '0x';\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = require('isarray');\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark;\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","module.exports = require('events').EventEmitter;\n","'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n pna.nextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n pna.nextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","'use strict'\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('readable-stream').Transform\nvar inherits = require('inherits')\n\nfunction throwIfNotStringOrBuffer (val, prefix) {\n if (!Buffer.isBuffer(val) && typeof val !== 'string') {\n throw new TypeError(prefix + ' must be a string or a buffer')\n }\n}\n\nfunction HashBase (blockSize) {\n Transform.call(this)\n\n this._block = Buffer.allocUnsafe(blockSize)\n this._blockSize = blockSize\n this._blockOffset = 0\n this._length = [0, 0, 0, 0]\n\n this._finalized = false\n}\n\ninherits(HashBase, Transform)\n\nHashBase.prototype._transform = function (chunk, encoding, callback) {\n var error = null\n try {\n this.update(chunk, encoding)\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype._flush = function (callback) {\n var error = null\n try {\n this.push(this.digest())\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype.update = function (data, encoding) {\n throwIfNotStringOrBuffer(data, 'Data')\n if (this._finalized) throw new Error('Digest already called')\n if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)\n\n // consume data\n var block = this._block\n var offset = 0\n while (this._blockOffset + data.length - offset >= this._blockSize) {\n for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]\n this._update()\n this._blockOffset = 0\n }\n while (offset < data.length) block[this._blockOffset++] = data[offset++]\n\n // update length\n for (var j = 0, carry = data.length * 8; carry > 0; ++j) {\n this._length[j] += carry\n carry = (this._length[j] / 0x0100000000) | 0\n if (carry > 0) this._length[j] -= 0x0100000000 * carry\n }\n\n return this\n}\n\nHashBase.prototype._update = function () {\n throw new Error('_update is not implemented')\n}\n\nHashBase.prototype.digest = function (encoding) {\n if (this._finalized) throw new Error('Digest already called')\n this._finalized = true\n\n var digest = this._digest()\n if (encoding !== undefined) digest = digest.toString(encoding)\n\n // reset state\n this._block.fill(0)\n this._blockOffset = 0\n for (var i = 0; i < 4; ++i) this._length[i] = 0\n\n return digest\n}\n\nHashBase.prototype._digest = function () {\n throw new Error('_digest is not implemented')\n}\n\nmodule.exports = HashBase\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n'use strict';\n\nmodule.exports = Readable;\n/**/\n\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n/**/\n\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\n\n\nvar Stream = require('./internal/streams/stream');\n/**/\n\n\nvar Buffer = require('buffer').Buffer;\n\nvar OurUint8Array = global.Uint8Array || function () {};\n\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\n\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n/**/\n\n\nvar debugUtil = require('util');\n\nvar debug;\n\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/**/\n\n\nvar BufferList = require('./internal/streams/buffer_list');\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\n\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.\n\n\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\n\nrequire('inherits')(Readable, Stream);\n\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {}; // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n\n this.sync = true; // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true; // Should close be emitted on destroy. Defaults to true.\n\n this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')\n\n this.autoDestroy = !!options.autoDestroy; // has it been destroyed\n\n this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n\n this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s\n\n this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled\n\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex); // legacy\n\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\n\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n}; // Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\n\n\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n}; // Unshift should *always* be something directly out of read()\n\n\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n } // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n\n\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n\n return er;\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n}; // backwards compatibility.\n\n\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8\n\n this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:\n\n var p = this._readableState.buffer.head;\n var content = '';\n\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n\n this._readableState.buffer.clear();\n\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n}; // Don't raise the hwm > 1GB\n\n\nvar MAX_HWM = 0x40000000;\n\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n\n return n;\n} // This function is designed to be inlinable, so please take care when making\n// changes to the function body.\n\n\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n } // If we're asking for more than the current hwm, then raise the hwm.\n\n\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n; // Don't have enough\n\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n\n return state.length;\n} // you can override either this method, or the async _read(n) below.\n\n\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.\n\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n } // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n // if we need a readable event, then we need to do some reading.\n\n\n var doRead = state.needReadable;\n debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some\n\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n } // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n\n\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true; // if the length is currently zero, then we *need* a readable event.\n\n if (state.length === 0) state.needReadable = true; // call internal read method\n\n this._read(state.highWaterMark);\n\n state.sync = false; // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.\n\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n\n if (state.decoder) {\n var chunk = state.decoder.end();\n\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n\n state.ended = true;\n\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n} // Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\n\n\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\n\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n } // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n\n\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n} // at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\n\n\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length) // didn't get any data, stop spinning.\n break;\n }\n\n state.readingMore = false;\n} // abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\n\n\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n\n default:\n state.pipes.push(dest);\n break;\n }\n\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n } // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n\n\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n\n function cleanup() {\n debug('cleanup'); // cleanup event handlers once the pipe is broken\n\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true; // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n src.on('data', ondata);\n\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n\n src.pause();\n }\n } // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n\n\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.\n\n\n prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.\n\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n\n dest.once('close', onclose);\n\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n } // tell the dest that it's being piped to\n\n\n dest.emit('pipe', src); // start the flow if it hasn't been started already.\n\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n }; // if we're not piping anywhere, then do nothing.\n\n if (state.pipesCount === 0) return this; // just one destination. most common case.\n\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes; // got a match.\n\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n } // slow case. multiple pipe destinations.\n\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n }\n\n return this;\n } // try to find the right one.\n\n\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n}; // set up data events if they are asked for\n// Ensure readable listeners eventually get something\n\n\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused\n\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n\n return res;\n};\n\nReadable.prototype.addListener = Readable.prototype.on;\n\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n\n return res;\n};\n\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n\n return res;\n};\n\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true; // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n} // pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\n\n\nReadable.prototype.resume = function () {\n var state = this._readableState;\n\n if (!state.flowing) {\n debug('resume'); // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n\n state.paused = false;\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n\n if (!state.reading) {\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n\n this._readableState.paused = true;\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n\n while (state.flowing && stream.read() !== null) {\n ;\n }\n} // wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\n\n\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode\n\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n\n if (!ret) {\n paused = true;\n stream.pause();\n }\n }); // proxy all the other methods.\n // important when wrapping filters and duplexes.\n\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n } // proxy certain important events.\n\n\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n } // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n\n\n this._read = function (n) {\n debug('wrapped _read', n);\n\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');\n }\n\n return createReadableStreamAsyncIterator(this);\n };\n}\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n}); // exposed for testing purposes only.\n\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n}); // Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\n\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.\n\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\n\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = require('./internal/streams/from');\n }\n\n return from(Readable, iterable, opts);\n };\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n\n return -1;\n}","module.exports = require('events').EventEmitter;\n","'use strict'; // undocumented cb() API, needed for core, not for public API\n\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n\n return this;\n } // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n } // if this is a duplex stream mark the writable part as destroyed as well\n\n\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n\n return this;\n}\n\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\n\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};","'use strict';\n\nvar ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;\n\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\n\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n\n return Math.floor(hwm);\n } // Default value\n\n\n return state.objectMode ? 16 : 16 * 1024;\n}\n\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n'use strict';\n\nmodule.exports = Writable;\n/* */\n\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n} // It seems a linked list but it is not\n// there will be only 2 of these for each stream\n\n\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\n\n\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n/**/\n\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\n\nvar Stream = require('./internal/streams/stream');\n/**/\n\n\nvar Buffer = require('buffer').Buffer;\n\nvar OurUint8Array = global.Uint8Array || function () {};\n\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\n\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\n\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\n\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\n\nrequire('inherits')(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {}; // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called\n\n this.finalCalled = false; // drain event flag.\n\n this.needDrain = false; // at the start of calling end()\n\n this.ending = false; // when end() has been called, and returned\n\n this.ended = false; // when 'finish' is emitted\n\n this.finished = false; // has it been destroyed\n\n this.destroyed = false; // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n\n this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n\n this.length = 0; // a flag to see when we're in the middle of a write.\n\n this.writing = false; // when true all writes will be buffered until .uncork() call\n\n this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n\n this.sync = true; // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n\n this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)\n\n this.onwrite = function (er) {\n onwrite(stream, er);\n }; // the callback that the user supplies to write(chunk,encoding,cb)\n\n\n this.writecb = null; // the amount that is being written when _write is called.\n\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null; // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n\n this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n\n this.prefinished = false; // True if the error was already emitted and should not be thrown again\n\n this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.\n\n this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')\n\n this.autoDestroy = !!options.autoDestroy; // count buffered requests\n\n this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n\n while (current) {\n out.push(current);\n current = current.next;\n }\n\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})(); // Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\n\n\nvar realHasInstance;\n\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex); // legacy.\n\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n} // Otherwise people can pipe Writable streams, which is just wrong.\n\n\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb\n\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n} // Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\n\n\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n\n return true;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\n\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n}); // if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\n\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.\n\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er); // this can emit finish, and it will always happen\n // after error\n\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er); // this can emit finish, but finish must\n // always follow error\n\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n} // Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\n\n\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n} // if there's something in the buffer waiting, then process it\n\n\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n\n state.pendingcb++;\n state.lastBufferedRequest = null;\n\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks\n\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n } // ignore unnecessary end() calls.\n\n\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\n\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\n\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n\n if (err) {\n errorOrDestroy(stream, err);\n }\n\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\n\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n\n if (need) {\n prefinish(stream, state);\n\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n } // reuse the free corkReq.\n\n\n state.corkedRequestsFree.next = corkReq;\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\n\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n'use strict';\n\nmodule.exports = Transform;\n\nvar _require$codes = require('../errors').codes,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\n\nvar Duplex = require('./_stream_duplex');\n\nrequire('inherits')(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n }; // start out asking for a readable event once data is transformed.\n\n this._readableState.needReadable = true; // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n } // When the writable side finishes, then flush out anything remaining.\n\n\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n}; // This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\n\n\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n}; // Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\n\n\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data); // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,\n 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,\n 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,\n 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,\n 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,\n 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,\n 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,\n 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,\n 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,\n 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,\n 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,\n 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,\n 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,\n 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,\n 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,\n 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2\n]\n\nvar W = new Array(64)\n\nfunction Sha256 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha256, Hash)\n\nSha256.prototype.init = function () {\n this._a = 0x6a09e667\n this._b = 0xbb67ae85\n this._c = 0x3c6ef372\n this._d = 0xa54ff53a\n this._e = 0x510e527f\n this._f = 0x9b05688c\n this._g = 0x1f83d9ab\n this._h = 0x5be0cd19\n\n return this\n}\n\nfunction ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x) {\n return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)\n}\n\nfunction sigma1 (x) {\n return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)\n}\n\nfunction gamma0 (x) {\n return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)\n}\n\nfunction gamma1 (x) {\n return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)\n}\n\nSha256.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n var f = this._f | 0\n var g = this._g | 0\n var h = this._h | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0\n\n for (var j = 0; j < 64; ++j) {\n var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0\n var T2 = (sigma0(a) + maj(a, b, c)) | 0\n\n h = g\n g = f\n f = e\n e = (d + T1) | 0\n d = c\n c = b\n b = a\n a = (T1 + T2) | 0\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n this._f = (f + this._f) | 0\n this._g = (g + this._g) | 0\n this._h = (h + this._h) | 0\n}\n\nSha256.prototype._hash = function () {\n var H = Buffer.allocUnsafe(32)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n H.writeInt32BE(this._h, 28)\n\n return H\n}\n\nmodule.exports = Sha256\n","var inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n]\n\nvar W = new Array(160)\n\nfunction Sha512 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha512, Hash)\n\nSha512.prototype.init = function () {\n this._ah = 0x6a09e667\n this._bh = 0xbb67ae85\n this._ch = 0x3c6ef372\n this._dh = 0xa54ff53a\n this._eh = 0x510e527f\n this._fh = 0x9b05688c\n this._gh = 0x1f83d9ab\n this._hh = 0x5be0cd19\n\n this._al = 0xf3bcc908\n this._bl = 0x84caa73b\n this._cl = 0xfe94f82b\n this._dl = 0x5f1d36f1\n this._el = 0xade682d1\n this._fl = 0x2b3e6c1f\n this._gl = 0xfb41bd6b\n this._hl = 0x137e2179\n\n return this\n}\n\nfunction Ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x, xl) {\n return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)\n}\n\nfunction sigma1 (x, xl) {\n return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)\n}\n\nfunction Gamma0 (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)\n}\n\nfunction Gamma0l (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)\n}\n\nfunction Gamma1 (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)\n}\n\nfunction Gamma1l (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)\n}\n\nfunction getCarry (a, b) {\n return (a >>> 0) < (b >>> 0) ? 1 : 0\n}\n\nSha512.prototype._update = function (M) {\n var W = this._w\n\n var ah = this._ah | 0\n var bh = this._bh | 0\n var ch = this._ch | 0\n var dh = this._dh | 0\n var eh = this._eh | 0\n var fh = this._fh | 0\n var gh = this._gh | 0\n var hh = this._hh | 0\n\n var al = this._al | 0\n var bl = this._bl | 0\n var cl = this._cl | 0\n var dl = this._dl | 0\n var el = this._el | 0\n var fl = this._fl | 0\n var gl = this._gl | 0\n var hl = this._hl | 0\n\n for (var i = 0; i < 32; i += 2) {\n W[i] = M.readInt32BE(i * 4)\n W[i + 1] = M.readInt32BE(i * 4 + 4)\n }\n for (; i < 160; i += 2) {\n var xh = W[i - 15 * 2]\n var xl = W[i - 15 * 2 + 1]\n var gamma0 = Gamma0(xh, xl)\n var gamma0l = Gamma0l(xl, xh)\n\n xh = W[i - 2 * 2]\n xl = W[i - 2 * 2 + 1]\n var gamma1 = Gamma1(xh, xl)\n var gamma1l = Gamma1l(xl, xh)\n\n // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n var Wi7h = W[i - 7 * 2]\n var Wi7l = W[i - 7 * 2 + 1]\n\n var Wi16h = W[i - 16 * 2]\n var Wi16l = W[i - 16 * 2 + 1]\n\n var Wil = (gamma0l + Wi7l) | 0\n var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0\n Wil = (Wil + gamma1l) | 0\n Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0\n Wil = (Wil + Wi16l) | 0\n Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0\n\n W[i] = Wih\n W[i + 1] = Wil\n }\n\n for (var j = 0; j < 160; j += 2) {\n Wih = W[j]\n Wil = W[j + 1]\n\n var majh = maj(ah, bh, ch)\n var majl = maj(al, bl, cl)\n\n var sigma0h = sigma0(ah, al)\n var sigma0l = sigma0(al, ah)\n var sigma1h = sigma1(eh, el)\n var sigma1l = sigma1(el, eh)\n\n // t1 = h + sigma1 + ch + K[j] + W[j]\n var Kih = K[j]\n var Kil = K[j + 1]\n\n var chh = Ch(eh, fh, gh)\n var chl = Ch(el, fl, gl)\n\n var t1l = (hl + sigma1l) | 0\n var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0\n t1l = (t1l + chl) | 0\n t1h = (t1h + chh + getCarry(t1l, chl)) | 0\n t1l = (t1l + Kil) | 0\n t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0\n t1l = (t1l + Wil) | 0\n t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0\n\n // t2 = sigma0 + maj\n var t2l = (sigma0l + majl) | 0\n var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0\n\n hh = gh\n hl = gl\n gh = fh\n gl = fl\n fh = eh\n fl = el\n el = (dl + t1l) | 0\n eh = (dh + t1h + getCarry(el, dl)) | 0\n dh = ch\n dl = cl\n ch = bh\n cl = bl\n bh = ah\n bl = al\n al = (t1l + t2l) | 0\n ah = (t1h + t2h + getCarry(al, t1l)) | 0\n }\n\n this._al = (this._al + al) | 0\n this._bl = (this._bl + bl) | 0\n this._cl = (this._cl + cl) | 0\n this._dl = (this._dl + dl) | 0\n this._el = (this._el + el) | 0\n this._fl = (this._fl + fl) | 0\n this._gl = (this._gl + gl) | 0\n this._hl = (this._hl + hl) | 0\n\n this._ah = (this._ah + ah + getCarry(this._al, al)) | 0\n this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0\n this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0\n this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0\n this._eh = (this._eh + eh + getCarry(this._el, el)) | 0\n this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0\n this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0\n this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0\n}\n\nSha512.prototype._hash = function () {\n var H = Buffer.allocUnsafe(64)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n writeInt64BE(this._gh, this._gl, 48)\n writeInt64BE(this._hh, this._hl, 56)\n\n return H\n}\n\nmodule.exports = Sha512\n","'use strict'\nconst EthBlockHeader = require('ethereumjs-block/header')\nconst multicodec = require('multicodec')\nconst cidFromHash = require('../util/cidFromHash')\nconst createResolver = require('../util/createResolver')\n\nconst deserialize = (serialized) => {\n const ethObj = new EthBlockHeader(serialized)\n\n const deserialized = {\n authorAddress: ethObj.coinbase,\n bloom: ethObj.bloom,\n difficulty: ethObj.difficulty,\n extraData: ethObj.extraData,\n gasLimit: ethObj.gasLimit,\n gasUsed: ethObj.gasUsed,\n mixHash: ethObj.mixHash,\n nonce: ethObj.nonce,\n number: ethObj.number,\n ommerHash: ethObj.uncleHash,\n ommers: cidFromHash(multicodec.ETH_BLOCK_LIST, ethObj.uncleHash),\n parent: cidFromHash(multicodec.ETH_BLOCK, ethObj.parentHash),\n parentHash: ethObj.parentHash,\n state: cidFromHash(multicodec.ETH_STATE_TRIE, ethObj.stateRoot),\n stateRoot: ethObj.stateRoot,\n timestamp: ethObj.timestamp,\n transactions: cidFromHash(multicodec.ETH_TX_TRIE, ethObj.transactionsTrie),\n transactionReceipts: cidFromHash(\n multicodec.ETH_TX_RECEIPT_TRIE, ethObj.receiptTrie),\n transactionReceiptTrieRoot: ethObj.receiptTrie,\n transactionTrieRoot: ethObj.transactionsTrie,\n _ethObj: ethObj\n }\n\n Object.defineProperty(deserialized, '_ethObj', { enumerable: false })\n\n return deserialized\n}\n\nmodule.exports = createResolver(multicodec.ETH_BLOCK, deserialize)\n","'use strict'\nconst EthTx = require('ethereumjs-tx').Transaction\nconst createResolver = require('../util/createResolver')\nconst multicodec = require('multicodec')\n\nconst deserialize = (serialized) => {\n const ethObj = new EthTx(serialized)\n\n const deserialized = {\n data: ethObj.data,\n fromAddress: ethObj.from,\n gasLimit: ethObj.gasLimit,\n gasPrice: ethObj.gasPrice,\n isContractPublish: ethObj.toCreationAddress(),\n nonce: ethObj.nonce,\n r: ethObj.r,\n s: ethObj.s,\n signature: [ethObj.v, ethObj.r, ethObj.s],\n toAddress: ethObj.to,\n v: ethObj.v,\n value: ethObj.value,\n _ethObj: ethObj\n }\n\n Object.defineProperty(deserialized, '_ethObj', { enumerable: false })\n\n return deserialized\n}\n\nmodule.exports = createResolver(multicodec.ETH_TX, deserialize)\n","\"use strict\";\nvar __assign = (this && this.__assign) || function () {\n __assign = Object.assign || function(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))\n t[p] = s[p];\n }\n return t;\n };\n return __assign.apply(this, arguments);\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nvar ethereumjs_util_1 = require(\"ethereumjs-util\");\nvar ethereumjs_common_1 = require(\"ethereumjs-common\");\nvar buffer_1 = require(\"buffer\");\n// secp256k1n/2\nvar N_DIV_2 = new ethereumjs_util_1.BN('7fffffffffffffffffffffffffffffff5d576e7357a4501ddfe92f46681b20a0', 16);\n/**\n * An Ethereum transaction.\n */\nvar Transaction = /** @class */ (function () {\n /**\n * Creates a new transaction from an object with its fields' values.\n *\n * @param data - A transaction can be initialized with its rlp representation, an array containing\n * the value of its fields in order, or an object containing them by name.\n *\n * @param opts - The transaction's options, used to indicate the chain and hardfork the\n * transactions belongs to.\n *\n * @note Transaction objects implement EIP155 by default. To disable it, use the constructor's\n * second parameter to set a chain and hardfork before EIP155 activation (i.e. before Spurious\n * Dragon.)\n *\n * @example\n * ```js\n * const txData = {\n * nonce: '0x00',\n * gasPrice: '0x09184e72a000',\n * gasLimit: '0x2710',\n * to: '0x0000000000000000000000000000000000000000',\n * value: '0x00',\n * data: '0x7f7465737432000000000000000000000000000000000000000000000000000000600057',\n * v: '0x1c',\n * r: '0x5e1d3a76fbf824220eafc8c79ad578ad2b67d01b0c2425eb1f1347e8f50882ab',\n * s: '0x5bd428537f05f9830e93792f90ea6a3e2d1ee84952dd96edbae9f658f831ab13'\n * };\n * const tx = new Transaction(txData);\n * ```\n */\n function Transaction(data, opts) {\n if (data === void 0) { data = {}; }\n if (opts === void 0) { opts = {}; }\n // instantiate Common class instance based on passed options\n if (opts.common) {\n if (opts.chain || opts.hardfork) {\n throw new Error('Instantiation with both opts.common, and opts.chain and opts.hardfork parameter not allowed!');\n }\n this._common = opts.common;\n }\n else {\n var chain = opts.chain ? opts.chain : 'mainnet';\n var hardfork = opts.hardfork ? opts.hardfork : 'petersburg';\n this._common = new ethereumjs_common_1.default(chain, hardfork);\n }\n // Define Properties\n var fields = [\n {\n name: 'nonce',\n length: 32,\n allowLess: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'gasPrice',\n length: 32,\n allowLess: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'gasLimit',\n alias: 'gas',\n length: 32,\n allowLess: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'to',\n allowZero: true,\n length: 20,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'value',\n length: 32,\n allowLess: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'data',\n alias: 'input',\n allowZero: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'v',\n allowZero: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 'r',\n length: 32,\n allowZero: true,\n allowLess: true,\n default: new buffer_1.Buffer([]),\n },\n {\n name: 's',\n length: 32,\n allowZero: true,\n allowLess: true,\n default: new buffer_1.Buffer([]),\n },\n ];\n // attached serialize\n ethereumjs_util_1.defineProperties(this, fields, data);\n /**\n * @property {Buffer} from (read only) sender address of this transaction, mathematically derived from other parameters.\n * @name from\n * @memberof Transaction\n */\n Object.defineProperty(this, 'from', {\n enumerable: true,\n configurable: true,\n get: this.getSenderAddress.bind(this),\n });\n this._validateV(this.v);\n this._overrideVSetterWithValidation();\n }\n /**\n * If the tx's `to` is to the creation address\n */\n Transaction.prototype.toCreationAddress = function () {\n return this.to.toString('hex') === '';\n };\n /**\n * Computes a sha3-256 hash of the serialized tx\n * @param includeSignature - Whether or not to include the signature\n */\n Transaction.prototype.hash = function (includeSignature) {\n if (includeSignature === void 0) { includeSignature = true; }\n var items;\n if (includeSignature) {\n items = this.raw;\n }\n else {\n if (this._implementsEIP155()) {\n items = this.raw.slice(0, 6).concat([\n ethereumjs_util_1.toBuffer(this.getChainId()),\n // TODO: stripping zeros should probably be a responsibility of the rlp module\n ethereumjs_util_1.stripZeros(ethereumjs_util_1.toBuffer(0)),\n ethereumjs_util_1.stripZeros(ethereumjs_util_1.toBuffer(0)),\n ]);\n }\n else {\n items = this.raw.slice(0, 6);\n }\n }\n // create hash\n return ethereumjs_util_1.rlphash(items);\n };\n /**\n * returns chain ID\n */\n Transaction.prototype.getChainId = function () {\n return this._common.chainId();\n };\n /**\n * returns the sender's address\n */\n Transaction.prototype.getSenderAddress = function () {\n if (this._from) {\n return this._from;\n }\n var pubkey = this.getSenderPublicKey();\n this._from = ethereumjs_util_1.publicToAddress(pubkey);\n return this._from;\n };\n /**\n * returns the public key of the sender\n */\n Transaction.prototype.getSenderPublicKey = function () {\n if (!this.verifySignature()) {\n throw new Error('Invalid Signature');\n }\n // If the signature was verified successfully the _senderPubKey field is defined\n return this._senderPubKey;\n };\n /**\n * Determines if the signature is valid\n */\n Transaction.prototype.verifySignature = function () {\n var msgHash = this.hash(false);\n // All transaction signatures whose s-value is greater than secp256k1n/2 are considered invalid.\n if (this._common.gteHardfork('homestead') && new ethereumjs_util_1.BN(this.s).cmp(N_DIV_2) === 1) {\n return false;\n }\n try {\n var v = ethereumjs_util_1.bufferToInt(this.v);\n var useChainIdWhileRecoveringPubKey = v >= this.getChainId() * 2 + 35 && this._common.gteHardfork('spuriousDragon');\n this._senderPubKey = ethereumjs_util_1.ecrecover(msgHash, v, this.r, this.s, useChainIdWhileRecoveringPubKey ? this.getChainId() : undefined);\n }\n catch (e) {\n return false;\n }\n return !!this._senderPubKey;\n };\n /**\n * sign a transaction with a given private key\n * @param privateKey - Must be 32 bytes in length\n */\n Transaction.prototype.sign = function (privateKey) {\n // We clear any previous signature before signing it. Otherwise, _implementsEIP155's can give\n // different results if this tx was already signed.\n this.v = new buffer_1.Buffer([]);\n this.s = new buffer_1.Buffer([]);\n this.r = new buffer_1.Buffer([]);\n var msgHash = this.hash(false);\n var sig = ethereumjs_util_1.ecsign(msgHash, privateKey);\n if (this._implementsEIP155()) {\n sig.v += this.getChainId() * 2 + 8;\n }\n Object.assign(this, sig);\n };\n /**\n * The amount of gas paid for the data in this tx\n */\n Transaction.prototype.getDataFee = function () {\n var data = this.raw[5];\n var cost = new ethereumjs_util_1.BN(0);\n for (var i = 0; i < data.length; i++) {\n data[i] === 0\n ? cost.iaddn(this._common.param('gasPrices', 'txDataZero'))\n : cost.iaddn(this._common.param('gasPrices', 'txDataNonZero'));\n }\n return cost;\n };\n /**\n * the minimum amount of gas the tx must have (DataFee + TxFee + Creation Fee)\n */\n Transaction.prototype.getBaseFee = function () {\n var fee = this.getDataFee().iaddn(this._common.param('gasPrices', 'tx'));\n if (this._common.gteHardfork('homestead') && this.toCreationAddress()) {\n fee.iaddn(this._common.param('gasPrices', 'txCreation'));\n }\n return fee;\n };\n /**\n * the up front amount that an account must have for this transaction to be valid\n */\n Transaction.prototype.getUpfrontCost = function () {\n return new ethereumjs_util_1.BN(this.gasLimit).imul(new ethereumjs_util_1.BN(this.gasPrice)).iadd(new ethereumjs_util_1.BN(this.value));\n };\n Transaction.prototype.validate = function (stringError) {\n if (stringError === void 0) { stringError = false; }\n var errors = [];\n if (!this.verifySignature()) {\n errors.push('Invalid Signature');\n }\n if (this.getBaseFee().cmp(new ethereumjs_util_1.BN(this.gasLimit)) > 0) {\n errors.push([\"gas limit is too low. Need at least \" + this.getBaseFee()]);\n }\n if (stringError === false) {\n return errors.length === 0;\n }\n else {\n return errors.join(' ');\n }\n };\n /**\n * Returns the rlp encoding of the transaction\n */\n Transaction.prototype.serialize = function () {\n // Note: This never gets executed, defineProperties overwrites it.\n return ethereumjs_util_1.rlp.encode(this.raw);\n };\n /**\n * Returns the transaction in JSON format\n * @see {@link https://github.com/ethereumjs/ethereumjs-util/blob/master/docs/index.md#defineproperties|ethereumjs-util}\n */\n Transaction.prototype.toJSON = function (labels) {\n if (labels === void 0) { labels = false; }\n // Note: This never gets executed, defineProperties overwrites it.\n return {};\n };\n Transaction.prototype._validateV = function (v) {\n if (v === undefined || v.length === 0) {\n return;\n }\n if (!this._common.gteHardfork('spuriousDragon')) {\n return;\n }\n var vInt = ethereumjs_util_1.bufferToInt(v);\n if (vInt === 27 || vInt === 28) {\n return;\n }\n var isValidEIP155V = vInt === this.getChainId() * 2 + 35 || vInt === this.getChainId() * 2 + 36;\n if (!isValidEIP155V) {\n throw new Error(\"Incompatible EIP155-based V \" + vInt + \" and chain id \" + this.getChainId() + \". See the second parameter of the Transaction constructor to set the chain id.\");\n }\n };\n Transaction.prototype._isSigned = function () {\n return this.v.length > 0 && this.r.length > 0 && this.s.length > 0;\n };\n Transaction.prototype._overrideVSetterWithValidation = function () {\n var _this = this;\n var vDescriptor = Object.getOwnPropertyDescriptor(this, 'v');\n Object.defineProperty(this, 'v', __assign({}, vDescriptor, { set: function (v) {\n if (v !== undefined) {\n _this._validateV(ethereumjs_util_1.toBuffer(v));\n }\n vDescriptor.set(v);\n } }));\n };\n Transaction.prototype._implementsEIP155 = function () {\n var onEIP155BlockOrLater = this._common.gteHardfork('spuriousDragon');\n if (!this._isSigned()) {\n // We sign with EIP155 all unsigned transactions after spuriousDragon\n return onEIP155BlockOrLater;\n }\n // EIP155 spec:\n // If block.number >= 2,675,000 and v = CHAIN_ID * 2 + 35 or v = CHAIN_ID * 2 + 36, then when computing\n // the hash of a transaction for purposes of signing or recovering, instead of hashing only the first six\n // elements (i.e. nonce, gasprice, startgas, to, value, data), hash nine elements, with v replaced by\n // CHAIN_ID, r = 0 and s = 0.\n var v = ethereumjs_util_1.bufferToInt(this.v);\n var vAndChainIdMeetEIP155Conditions = v === this.getChainId() * 2 + 35 || v === this.getChainId() * 2 + 36;\n return vAndChainIdMeetEIP155Conditions && onEIP155BlockOrLater;\n };\n return Transaction;\n}());\nexports.default = Transaction;\n//# sourceMappingURL=transaction.js.map","'use strict'\n\nconst util = require('./util.js')\nconst resolver = require('./resolver.js')\n\n/**\n * @typedef {import('interface-ipld-format').Format